public static bool Init() { graphics = new GraphicsContext(); SampleDraw.Init(graphics); textureList = new List <Texture2D>(); var image1 = new Image("/Application/Sample/Imaging/ImageSample/test.jpg"); image1.Decode(); textureList.Add(createTexture(image1)); image1.Dispose(); var image2_1 = new Image("/Application/Sample/Imaging/ImageSample/test.jpg"); var image2_2 = new Image("/Application/Sample/Imaging/ImageSample/test.png"); image2_1.Decode(); image2_2.Decode(); image2_1.DrawImage(image2_2, new ImagePosition((image2_1.Size.Width - image2_2.Size.Width) / 2, (image2_1.Size.Height - image2_2.Size.Height) / 2)); textureList.Add(createTexture(image2_1)); image2_2.Dispose(); image2_1.Dispose(); var image3_1 = new Image("/Application/Sample/Imaging/ImageSample/test.jpg"); var image3_2 = image3_1.Crop(new ImageRect(image3_1.Size.Width / 4, image3_1.Size.Height / 4, image3_1.Size.Width / 4, image3_1.Size.Height / 4)); var image3_3 = image3_2.Resize(new ImageSize(image3_1.Size.Width, image3_1.Size.Height)); textureList.Add(createTexture(image3_3)); image3_3.Dispose(); image3_2.Dispose(); image3_1.Dispose(); #if false int pixelX = 32; int pixelY = 128; #endif int pixelX = (graphics.Screen.Width / 2) - ((125 * 3) + (8 * 2)); int pixelY = (graphics.Screen.Height / 2) - (250 / 2); SampleDraw.AddSprite("Simple Image", 0xffffffff, pixelX, pixelY - 32); SampleDraw.AddSprite("DrawImage", 0xffffffff, pixelX + 266, pixelY - 32); SampleDraw.AddSprite("Crop", 0xffffffff, pixelX + 532, pixelY - 32); foreach (var texture in textureList) { SampleDraw.AddSprite(new SampleSprite(texture, pixelX, pixelY)); pixelX += texture.Width + 16; } return(true); }