public CommunityCenterManager(IModHelper helper, IMonitor monitor, BundleInjector bundler)
 {
     Helper       = helper;
     Monitor      = monitor;
     this.bundler = bundler;
     helper.Events.Player.Warped       += (o, e) => Warped(e.NewLocation);
     helper.Events.Input.ButtonPressed += ButtonPressed;
 }
Exemple #2
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        public override void Entry(IModHelper helper)
        {
            hlp     = helper;
            bundler = new BundleInjector(helper, Monitor);
            var ccMan    = new CommunityCenterManager(helper, Monitor, bundler);
            var stringer = new StringInjector(helper, Monitor);
            var cheats   = new CheatManager(helper, Monitor);
            var achievs  = new Acheivements(helper, Monitor);

            helper.Events.GameLoop.SaveLoaded      += SaveLoaded;
            helper.Events.GameLoop.Saving          += Saving;
            helper.Events.GameLoop.ReturnedToTitle += TitleReturn;

            helper.Content.AssetEditors.Add(bundler);
            helper.Content.AssetEditors.Add(stringer);
            helper.Content.AssetEditors.Add(cheats);

            helper.ConsoleCommands.Add("bundle", "Give all items for bundle.\n\nUsage: bundle <value>\n- value: the integer id of bundle in question.", this.GiveItems);
        }