Exemple #1
0
        public override void Update(GameTime gameTime)
        {
            SadConsole.Engine.Update(gameTime, this.Game.IsActive);

            base.Update(gameTime);
        }
Exemple #2
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        public override void Draw(GameTime gameTime)
        {
            SadConsole.Engine.Draw(gameTime);

            base.Draw(gameTime);
        }
Exemple #3
0
 public static void Draw(GameTime gameTime)
 {
     GameTimeElapsedRender = gameTime.ElapsedGameTime.TotalSeconds;
     GameTimeDraw          = gameTime;
     ConsoleRenderStack.Render();
 }