public BoxToolPanel() { Title = "Settings"; fillBoxOption = new CheckBox(18, 1); fillBoxOption.Text = "Fill"; useCharBorder = new CheckBox(18, 1); useCharBorder.Text = "Char. Border"; useCharBorder.IsSelectedChanged += (s, o) => { characterPicker.IsVisible = useCharBorder.IsSelected; EditorConsoleManager.ToolsPane.RedrawPanels(); }; lineForeColor = new Controls.ColorPresenter("Border Fore", Settings.Green, 18); lineForeColor.SelectedColor = Color.White; lineBackColor = new Controls.ColorPresenter("Border Back", Settings.Green, 18); lineBackColor.SelectedColor = Color.Black; fillColor = new Controls.ColorPresenter("Fill Color", Settings.Green, 18); fillColor.SelectedColor = Color.Black; characterPicker = new Controls.CharacterPicker(Settings.Red, Settings.Color_ControlBack, Settings.Green); characterPicker.IsVisible = false; Controls = new ControlBase[] { lineForeColor, lineBackColor, fillColor, fillBoxOption, useCharBorder, characterPicker }; }
public HotspotToolPanel() { Title = "Hotspots"; hotspotsListbox = new ListBox<HotspotListBoxItem>(Consoles.ToolPane.PanelWidthControls, 7); createButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); editButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); deleteButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); exportListButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); cloneHotspot = new Button(Consoles.ToolPane.PanelWidthControls, 1); importListButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); hotspotsListbox.SelectedItemChanged += hotspotsListbox_SelectedItemChanged; createButton.ButtonClicked += _createNewObjectButton_ButtonClicked; editButton.ButtonClicked += _editObjectButton_ButtonClicked; deleteButton.ButtonClicked += _deleteObjectButton_ButtonClicked; exportListButton.ButtonClicked += _exportListButton_ButtonClicked; cloneHotspot.ButtonClicked += CloneHotspot_ButtonClicked; importListButton.ButtonClicked += ImportListButton_ButtonClicked; editButton.IsEnabled = false; deleteButton.IsEnabled = false; cloneHotspot.IsEnabled = false; hotspotsListbox.HideBorder = true; createButton.Text = "Define New"; editButton.Text = "Edit"; deleteButton.Text = "Delete"; exportListButton.Text = "Export"; cloneHotspot.Text = "Clone"; importListButton.Text = "Import"; drawHotspotsCheckbox = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); drawHotspotsCheckbox.IsSelected = true; drawHotspotsCheckbox.Text = "Draw hotspots"; Controls = new ControlBase[] { createButton, null, hotspotsListbox, null, editButton, cloneHotspot, deleteButton, null, exportListButton, importListButton, null, drawHotspotsCheckbox }; // Load the known object types. //if (System.IO.File.Exists(Settings.FileObjectTypes)) //{ // using (var fileObject = System.IO.File.OpenRead(Settings.FileObjectTypes)) // { // var serializer = new System.Runtime.Serialization.Json.DataContractJsonSerializer(typeof(GameObject[])); // var gameObjects = serializer.ReadObject(fileObject) as GameObject[]; // foreach (var item in gameObjects) // { // var newItem = new GameObjectMeta(item, true); // hotspotsListbox.Items.Add(newItem); // } // } //} exportListButton.IsEnabled = hotspotsListbox.Items.Count != 0; }
public RecolorToolPanel() { ignoreBackCheck = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); ignoreBackCheck.Text = "Ignore Back"; ignoreForeCheck = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); ignoreForeCheck.Text = "Ignore Fore"; Title = "Recolor Options"; Controls = new ControlBase[] { ignoreForeCheck, ignoreBackCheck }; }
public CharacterPickPanel(string title, bool hideCharacter, bool hideForeground, bool hideBackground) { Title = title; _foreColor = new ColorPresenter("Foreground", Settings.Green, SadConsoleEditor.Consoles.ToolPane.PanelWidthControls); _backColor = new ColorPresenter("Background", Settings.Green, SadConsoleEditor.Consoles.ToolPane.PanelWidthControls); _charPreview = new ColorPresenter("Character", Settings.Green, SadConsoleEditor.Consoles.ToolPane.PanelWidthControls); _mirrorLR = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); _mirrorTB = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); _characterPicker = new CharacterPicker(Settings.Red, Settings.Color_ControlBack, Settings.Green); _popupCharacterWindow = new Windows.CharacterQuickSelectPopup(0); _mirrorLR.Text = "Mirror Horiz."; _mirrorTB.Text = "Mirror Vert."; _foreColor.SelectedColor = Color.White; _backColor.SelectedColor = Color.Black; _foreColor.RightClickedColor += (s, e) => { var tempColor = SettingBackground; SettingBackground = SettingForeground; SettingForeground = tempColor; }; _backColor.RightClickedColor += (s, e) => { var tempColor = SettingForeground; SettingForeground = SettingBackground; SettingBackground = tempColor; }; _charPreview.CharacterColor = _foreColor.SelectedColor; _charPreview.SelectedColor = _backColor.SelectedColor; _charPreview.Character = 0; _charPreview.DisableColorPicker = true; _charPreview.EnableCharacterPicker = true; _popupCharacterWindow.TextSurface.Font = Settings.Config.ScreenFont; _popupCharacterWindow.Closed += (o, e) => { _characterPicker.SelectedCharacter = _popupCharacterWindow.SelectedCharacter; }; _mirrorLR.IsSelectedChanged += Mirror_IsSelectedChanged; _mirrorTB.IsSelectedChanged += Mirror_IsSelectedChanged; _foreColor.ColorChanged += (o, e) => { _charPreview.CharacterColor = _foreColor.SelectedColor; OnChanged(); }; _backColor.ColorChanged += (o, e) => { _charPreview.SelectedColor = _backColor.SelectedColor; OnChanged(); }; _characterPicker.SelectedCharacterChanged += (sender, e) => { _charPreview.Character = e.NewCharacter; _charPreview.Title = "Character (" + e.NewCharacter.ToString() + ")"; OnChanged(); }; _characterPicker.SelectedCharacter = 1; _charPreview.MouseButtonClicked += (o, e) => { if (e.LeftButtonClicked) { _popupCharacterWindow.Center(); _popupCharacterWindow.Show(true); } }; HideCharacter = hideCharacter; HideForeground = hideForeground; HideBackground = hideBackground; HideMirrorLR = HideMirrorTB = HideCharacter; Reset(); }
public SelectionToolAltPanel() { Title = "Sel.Rect Options"; skipEmptyColor = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); skipEmptyColor.Text = "Skip Empty"; altEmptyColorCheck = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); altEmptyColorCheck.Text = "Use Alt. Empty"; altEmptyColor = new Controls.ColorPresenter("Alt. Empty Clr", Settings.Green, 18); altEmptyColor.SelectedColor = Color.Black; Controls = new ControlBase[] { skipEmptyColor, altEmptyColorCheck, altEmptyColor }; }
public GameObjectManagementPanel() { Title = "Entities"; GameObjectList = new ListBox<EntityListBoxItem>(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 4); GameObjectList.HideBorder = true; GameObjectList.SelectedItemChanged += GameObject_SelectedItemChanged; GameObjectList.CompareByReference = true; removeSelected = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); removeSelected.Text = "Remove"; removeSelected.ButtonClicked += RemoveSelected_ButtonClicked; moveSelectedUp = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); moveSelectedUp.Text = "Move Up"; moveSelectedUp.ButtonClicked += MoveSelectedUp_ButtonClicked; moveSelectedDown = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); moveSelectedDown.Text = "Move Down"; moveSelectedDown.ButtonClicked += MoveSelectedDown_ButtonClicked; renameLayer = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); renameLayer.Text = "Rename"; renameLayer.ButtonClicked += RenameEntity_ButtonClicked; importGameObject = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); importGameObject.Text = "Import File"; importGameObject.ButtonClicked += ImportEntity_ButtonClicked; drawGameObjectsCheckbox = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); drawGameObjectsCheckbox.IsSelected = true; drawGameObjectsCheckbox.Text = "Draw Objects"; animationListTitle = new DrawingSurface(Consoles.ToolPane.PanelWidthControls, 2); animationListTitle.Print(0, 0, "Animations", Settings.Green); animationsListBox = new ListBox<AnimationListBoxItem>(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 4); animationsListBox.SelectedItemChanged += AnimationList_SelectedItemChanged; animationsListBox.HideBorder = true; animationsListBox.CompareByReference = true; playAnimationButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); playAnimationButton.Text = "Play Animation"; playAnimationButton.ButtonClicked += (o, e) => { if (animationsListBox.SelectedItem != null) ((AnimatedTextSurface)animationsListBox.SelectedItem).Restart(); }; Controls = new ControlBase[] { GameObjectList, removeSelected, moveSelectedUp, moveSelectedDown, renameLayer, importGameObject, null, drawGameObjectsCheckbox, null, animationListTitle,animationsListBox, null, playAnimationButton }; GameObject_SelectedItemChanged(null, null); }
public RegionManagementPanel() { Title = "Zones"; GameObjectList = new ListBox<EntityListBoxItem>(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 4); GameObjectList.HideBorder = true; GameObjectList.SelectedItemChanged += GameObject_SelectedItemChanged; GameObjectList.CompareByReference = true; removeSelected = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); removeSelected.Text = "Remove"; removeSelected.ButtonClicked += RemoveSelected_ButtonClicked; moveSelectedUp = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); moveSelectedUp.Text = "Move Up"; moveSelectedUp.ButtonClicked += MoveSelectedUp_ButtonClicked; moveSelectedDown = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); moveSelectedDown.Text = "Move Down"; moveSelectedDown.ButtonClicked += MoveSelectedDown_ButtonClicked; renameZoneButton = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); renameZoneButton.Text = "Rename"; renameZoneButton.ButtonClicked += RenameZone_ButtonClicked; addZoneButton = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); addZoneButton.Text = "Add New"; addZoneButton.ButtonClicked += AddZone_ButtonClicked; editSettings = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); editSettings.Text = "Edit Settings"; editSettings.ButtonClicked += EditSettings_ButtonClicked; zoneColorPresenter = new SadConsoleEditor.Controls.ColorPresenter("Zone Color", Settings.Green, SadConsoleEditor.Consoles.ToolPane.PanelWidthControls); zoneColorPresenter.SelectedColor = Color.Aqua; zoneColorPresenter.IsEnabled = false; zoneColorPresenter.ColorChanged += ZoneColorPresenter_ColorChanged; drawZonesCheckbox = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); drawZonesCheckbox.IsSelected = true; drawZonesCheckbox.Text = "Draw zones"; propertySurface = new DrawingSurface(Consoles.ToolPane.PanelWidthControls, 2); Controls = new ControlBase[] { addZoneButton, null, GameObjectList, removeSelected, moveSelectedUp, moveSelectedDown, renameZoneButton, editSettings, null, drawZonesCheckbox, null, zoneColorPresenter, propertySurface }; GameObject_SelectedItemChanged(null, null); }
public LayersPanel() { Title = "Layers"; layers = new ListBox<LayerListBoxItem>(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 4); layers.HideBorder = true; layers.SelectedItemChanged += layers_SelectedItemChanged; layers.CompareByReference = true; removeSelected = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); removeSelected.Text = "Remove"; removeSelected.ButtonClicked += removeSelected_ButtonClicked; moveSelectedUp = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); moveSelectedUp.Text = "Move Up"; moveSelectedUp.ButtonClicked += moveSelectedUp_ButtonClicked; moveSelectedDown = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); moveSelectedDown.Text = "Move Down"; moveSelectedDown.ButtonClicked += moveSelectedDown_ButtonClicked; toggleHideShow = new CheckBox(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); toggleHideShow.Text = "Show/Hide"; toggleHideShow.TextAlignment = System.Windows.HorizontalAlignment.Center; toggleHideShow.IsSelectedChanged += toggleHideShow_IsSelectedChanged; addNewLayer = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); addNewLayer.Text = "Add New"; addNewLayer.ButtonClicked += addNewLayer_ButtonClicked; renameLayer = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); renameLayer.Text = "Rename"; renameLayer.ButtonClicked += renameLayer_ButtonClicked; addNewLayerFromFile = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); addNewLayerFromFile.Text = "Load From File"; addNewLayerFromFile.ButtonClicked += addNewLayerFromFile_ButtonClicked; saveLayerToFile = new Button(SadConsoleEditor.Consoles.ToolPane.PanelWidthControls, 1); saveLayerToFile.Text = "Save Layer to File"; saveLayerToFile.ButtonClicked += saveLayerToFile_ButtonClicked; Controls = new ControlBase[] { layers, toggleHideShow, removeSelected, moveSelectedUp, moveSelectedDown, addNewLayer, renameLayer, addNewLayerFromFile, saveLayerToFile }; }
private void Generate() { DefaultBackground = Color.Black; DefaultForeground = Color.White; this.PrintCentre(Width / 2, 1, "Options"); this.PrintCentre(Width / 2, 4, "Game Size"); this.PrintCentre(Width / 2, 6, " "); this.PrintCentre(Width / 2, 6, "Width (" + Settings.gameSettings.width + ")"); Print(Width / 2 - 18, 7, Settings.MinWidth.ToString()); Print(Width / 2 + 16, 7, Settings.MaxWidth.ToString()); var widthScroll = new SadConsole.Controls.ScrollBar(Orientation.Horizontal, 30) { Position = new Point(Width / 2 - 15, 7) }; widthScroll.Maximum = Settings.MaxWidth - Settings.MinWidth; widthScroll.Step = 1; widthScroll.Value = Settings.Width - Settings.MinWidth; widthScroll.ValueChanged += WidthScroll_ValueChanged; Add(widthScroll); this.PrintCentre(Width / 2, 9, " "); this.PrintCentre(Width / 2, 9, "Height (" + Settings.gameSettings.height + ")"); Print(Width / 2 - 18, 10, Settings.MinHeight.ToString()); Print(Width / 2 + 16, 10, Settings.MaxHeight.ToString()); var heightScroll = new SadConsole.Controls.ScrollBar(Orientation.Horizontal, 30) { Position = new Point(Width / 2 - 15, 10) }; heightScroll.Maximum = Settings.MaxHeight - Settings.MinHeight; heightScroll.Step = 1; heightScroll.Value = Settings.Height - Settings.MinHeight; heightScroll.ValueChanged += HeightScroll_ValueChanged; Add(heightScroll); this.PrintCentre(Width / 2, 14, "Game Settings"); var debug = new SadConsole.Controls.CheckBox(15, 1) { Text = "Debug Mode", Position = new Point(Width / 2 - 7, 16) }; debug.IsSelected = Settings.DebugMode; debug.IsSelectedChanged += (a, b) => { Settings.DebugMode = ((a as SadConsole.Controls.CheckBox).IsSelected); Settings.gameSettings.debug = Settings.DebugMode; if (Settings.DebugMode) { GameScreen.PrintLine($"\nDebug mode enabled - You can simulate the bodyparts on yourself to test the blood and organs systems with the <{Color.Cyan.ToInteger()},debug simulate me>debug simulate me@ command."); GameScreen.Print($"You can also get a summary of all your bodyparts with the <{Color.Cyan.ToInteger()},debug look at me>debug look at me@ command."); } }; Add(debug); Add(new BackButton(30, 3) { Text = "Discard changes and return", Position = new Point(Width / 2 - 32, Settings.Height - 8) }); var backbutton = new SadConsole.Controls.Button(30, 3) { Text = "Save changes and return", Position = new Point(Width / 2 + 2, Settings.Height - 8) }; backbutton.Click += (a, b) => { Settings.SaveSettings(); GameWindow.NavigateBack(); }; Add(backbutton); if (Settings.gameSettings.width != Settings.Width || Settings.gameSettings.height != Settings.Height) { this.PrintCentre(Width / 2, 12, "Resolution changes will require a restart", new Cell(Color.OrangeRed, Color.Black)); } }
public AnimationsPanel(Action<AnimatedTextSurface> animationChangeCallback) { Title = "Animations"; animations = new ListBox(Consoles.ToolPane.PanelWidthControls, 4); animations.HideBorder = true; animations.SelectedItemChanged += animations_SelectedItemChanged; animations.CompareByReference = true; removeSelected = new Button(Consoles.ToolPane.PanelWidthControls, 1); removeSelected.Text = "Remove"; removeSelected.ButtonClicked += removeAnimation_ButtonClicked; addNewAnimation = new Button(Consoles.ToolPane.PanelWidthControls, 1); addNewAnimation.Text = "Add New"; addNewAnimation.ButtonClicked += addNewAnimation_ButtonClicked; renameAnimation = new Button(Consoles.ToolPane.PanelWidthControls, 1); renameAnimation.Text = "Rename"; renameAnimation.ButtonClicked += renameAnimation_ButtonClicked; addNewAnimationFromFile = new Button(Consoles.ToolPane.PanelWidthControls, 1); addNewAnimationFromFile.Text = "Import Anim."; addNewAnimationFromFile.ButtonClicked += addNewAnimationFromFile_ButtonClicked; saveAnimationToFile = new Button(Consoles.ToolPane.PanelWidthControls, 1); saveAnimationToFile.Text = "Export Anim."; saveAnimationToFile.ButtonClicked += saveAnimationToFile_ButtonClicked; changeSpeedButton = new Button(3, 1); changeSpeedButton.ShowEnds = false; changeSpeedButton.Text = "Set"; changeSpeedButton.ButtonClicked += changeSpeedButton_ButtonClicked; cloneSelectedAnimationButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); cloneSelectedAnimationButton.Text = "Clone Sel. Anim"; cloneSelectedAnimationButton.ButtonClicked += cloneSelectedAnimation_ButtonClicked; reverseAnimationButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); reverseAnimationButton.Text = "Reverse Animation"; reverseAnimationButton.ButtonClicked += reverseAnimation_ButtonClicked; ; setCenterButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); setCenterButton.Text = "Set Center"; setCenterButton.ButtonClicked += (s, e) => invokeCustomToolCallback(CustomTool.Center); setBoundingBoxButton = new Button(Consoles.ToolPane.PanelWidthControls, 1); setBoundingBoxButton.Text = "Set Collision"; setBoundingBoxButton.ButtonClicked += (s, e) => invokeCustomToolCallback(CustomTool.CollisionBox); animationSpeedLabel = new DrawingSurface(Consoles.ToolPane.PanelWidthControls - changeSpeedButton.Width, 1); repeatCheck = new CheckBox(Consoles.ToolPane.PanelWidthControls, 1); repeatCheck.Text = "Repeat"; repeatCheck.IsSelectedChanged += repeatCheck_IsSelectedChanged; playPreview = new Button(Consoles.ToolPane.PanelWidthControls, 1); playPreview.Text = "Play Preview"; playPreview.ButtonClicked += playPreview_ButtonClicked; ; this.animationChangeCallback = animationChangeCallback; //_invokeCustomToolCallback = invokeCustomToolCallback; Controls = new ControlBase[] { animations, null, removeSelected, addNewAnimation, renameAnimation, cloneSelectedAnimationButton, null, addNewAnimationFromFile, saveAnimationToFile, null, playPreview, null, animationSpeedLabel, changeSpeedButton, repeatCheck, null, reverseAnimationButton }; }
public ControlsTest() : base(80, 23) { //ThemeColors = SadConsole.Themes.Colors.CreateFromAnsi(); var prog1 = new ProgressBar(10, 1, HorizontalAlignment.Left) { Position = new Point(16, 5) }; Add(prog1); var prog2 = new ProgressBar(1, 6, VerticalAlignment.Bottom) { Position = new Point(18, 7) }; Add(prog2); var slider = new ScrollBar(Orientation.Horizontal, 10) { Position = new Point(16, 3), Maximum = 18 }; Add(slider); slider = new ScrollBar(Orientation.Vertical, 6) { Position = new Point(16, 7), Maximum = 6 }; Add(slider); progressTimer = new Timer(TimeSpan.FromSeconds(0.5)); progressTimer.TimerElapsed += (timer, e) => { prog1.Progress = prog1.Progress >= 1f ? 0f : prog1.Progress + 0.1f; prog2.Progress = prog2.Progress >= 1f ? 0f : prog2.Progress + 0.1f; }; Components.Add(progressTimer); var listbox = new SadConsole.Controls.ListBox(20, 6) { Position = new Point(28, 3) }; listbox.Items.Add("item 1"); listbox.Items.Add("item 2"); listbox.Items.Add("item 3"); listbox.Items.Add("item 4"); listbox.Items.Add("item 5"); listbox.Items.Add("item 6"); listbox.Items.Add("item 7"); listbox.Items.Add("item 8"); Add(listbox); var radioButton = new RadioButton(20, 1) { Text = "Group 1 Option 1", Position = new Point(28, 12) }; Add(radioButton); radioButton = new RadioButton(20, 1) { Text = "Group 1 Option 2", Position = new Point(28, 13) }; Add(radioButton); var selButton = new SadConsole.Controls.SelectionButton(24, 1) { Text = "Selection Button 1", Position = new Point(51, 3) }; Add(selButton); var selButton1 = new SadConsole.Controls.SelectionButton(24, 1) { Text = "Selection Button 2", Position = new Point(51, 4) }; Add(selButton1); var selButton2 = new SadConsole.Controls.SelectionButton(24, 1) { Text = "Selection Button 3", Position = new Point(51, 5) }; Add(selButton2); selButton.PreviousSelection = selButton2; selButton.NextSelection = selButton1; selButton1.PreviousSelection = selButton; selButton1.NextSelection = selButton2; selButton2.PreviousSelection = selButton1; selButton2.NextSelection = selButton; var input = new TextBox(10) { Position = new Point(51, 9) }; Add(input); var password = new TextBox(10) { PasswordChar = "*", Position = new Point(65, 9) }; Add(password); var button = new SadConsole.Controls.Button(11, 1) { Text = "Click", Position = new Point(1, 3) }; button.Click += (s, a) => Window.Message("This has been clicked -- and your password field contains '" + password.Text + "'", "Close"); Add(button); button = new SadConsole.Controls.Button(11, 3) { Text = "Click", Position = new Point(1, 5), Theme = new Button3dTheme() }; //button.AlternateFont = SadConsole.Global.LoadFont("Fonts/Cheepicus12.font").GetFont(Font.FontSizes.One); Add(button); button = new SadConsole.Controls.Button(11, 3) { Text = "Click", Position = new Point(1, 10), Theme = new ButtonLinesTheme() }; Add(button); var checkbox = new SadConsole.Controls.CheckBox(13, 1) { Text = "Check box", Position = new Point(51, 13) }; Add(checkbox); FocusedControl = null; //DisableControlFocusing = true; var colorValues = ThemeColors ?? Library.Default.Colors; List <Tuple <Color, string> > colors = new List <Tuple <Color, string> > { new Tuple <Color, string>(colorValues.Red, "Red"), new Tuple <Color, string>(colorValues.RedDark, "DRed"), new Tuple <Color, string>(colorValues.Purple, "Prp"), new Tuple <Color, string>(colorValues.PurpleDark, "DPrp"), new Tuple <Color, string>(colorValues.Blue, "Blu"), new Tuple <Color, string>(colorValues.BlueDark, "DBlu"), new Tuple <Color, string>(colorValues.Cyan, "Cya"), new Tuple <Color, string>(colorValues.CyanDark, "DCya"), new Tuple <Color, string>(colorValues.Green, "Gre"), new Tuple <Color, string>(colorValues.GreenDark, "DGre"), new Tuple <Color, string>(colorValues.Yellow, "Yel"), new Tuple <Color, string>(colorValues.YellowDark, "DYel"), new Tuple <Color, string>(colorValues.Orange, "Ora"), new Tuple <Color, string>(colorValues.OrangeDark, "DOra"), new Tuple <Color, string>(colorValues.Brown, "Bro"), new Tuple <Color, string>(colorValues.BrownDark, "DBrow"), new Tuple <Color, string>(colorValues.Gray, "Gray"), new Tuple <Color, string>(colorValues.GrayDark, "DGray"), new Tuple <Color, string>(colorValues.White, "White"), new Tuple <Color, string>(colorValues.Black, "Black") }; backgroundcycle = colors.Select(i => i.Item1).ToArray(); backIndex = 5; // Ensure our color changes take affect. Invalidate(); //int y = 25 - 20; //int x = 0; //int colorLength = 4; //foreach (var color1 in colors) //{ // foreach (var color2 in colors) // { // _Print(x, y, new ColoredString(color2.Item2.PadRight(colorLength).Substring(0, colorLength), color2.Item1, color1.Item1, null)); // y++; // } // y = 25 -20; // x += colorLength; //} }
public SampleConsole( ) : base(50, 36) { Title = "Preview"; Global.FocusedConsoles.Push(this); var panel = new Panel(20, 2) { Fake3D = false }; panel.DrawPanel(); panel.Position = new Point(1, 24); panel.AddLine("This is a Panel."); Children.Add(panel); var button = new SadConsole.Controls.Button(11, 3) { Text = "Click", Position = new Point(1, 6), Theme = new Button3dTheme() }; Add(button); button = new SadConsole.Controls.Button(11, 3) { Text = "Click", Position = new Point(1, 10), Theme = new ButtonLinesTheme() }; Add(button); var prog1 = new ProgressBar(10, 1, HorizontalAlignment.Left); prog1.Position = new Point(16, 5); Add(prog1); var prog2 = new ProgressBar(1, 6, VerticalAlignment.Bottom); prog2.Position = new Point(18, 7); Add(prog2); var slider = SadConsole.Controls.ScrollBar.Create(Orientation.Horizontal, 10); slider.Position = new Point(16, 3); slider.Maximum = 18; Add(slider); slider = SadConsole.Controls.ScrollBar.Create(Orientation.Vertical, 6); slider.Position = new Point(16, 7); slider.Maximum = 6; Add(slider); var listbox = new SadConsole.Controls.ListBox(20, 6); listbox.Position = new Point(28, 3); listbox.HideBorder = false; listbox.Items.Add("item 1"); listbox.Items.Add("item 2"); listbox.Items.Add("item 3"); listbox.Items.Add("item 4"); listbox.Items.Add("item 5"); listbox.Items.Add("item 6"); listbox.Items.Add("item 7"); listbox.Items.Add("item 8"); Add(listbox); var radioButton = new RadioButton(20, 1); radioButton.Text = "Group 1 Option 1"; radioButton.Position = new Point(28, 12); Add(radioButton); radioButton = new RadioButton(20, 1); radioButton.Text = "Group 1 Option 2"; radioButton.Position = new Point(28, 13); Add(radioButton); var selButton = new SadConsole.Controls.SelectionButton(24, 1); selButton.Text = "Selection Button 1"; selButton.Position = new Point(1, 15); Add(selButton); var selButton1 = new SadConsole.Controls.SelectionButton(24, 1); selButton1.Text = "Selection Button 2"; selButton1.Position = new Point(1, 16); Add(selButton1); var selButton2 = new SadConsole.Controls.SelectionButton(24, 1); selButton2.Text = "Selection Button 3"; selButton2.Position = new Point(1, 17); Add(selButton2); selButton.PreviousSelection = selButton2; selButton.NextSelection = selButton1; selButton1.PreviousSelection = selButton; selButton1.NextSelection = selButton2; selButton2.PreviousSelection = selButton1; selButton2.NextSelection = selButton; var input = new TextBox(20); input.Position = new Point(1, 20); Add(input); var checkbox = new SadConsole.Controls.CheckBox(13, 1) { Text = "Check box", Position = new Point(24, 20) }; Add(checkbox); }
public ControlsTest() : base(80, 23) { var prog1 = new ProgressBar(10, 1, HorizontalAlignment.Left); prog1.Position = new Point(16, 5); Add(prog1); var prog2 = new ProgressBar(1, 6, VerticalAlignment.Bottom); prog2.Position = new Point(18, 7); Add(prog2); var slider = new ScrollBar(Orientation.Horizontal, 10); slider.Position = new Point(16, 3); slider.Maximum = 18; Add(slider); slider = new ScrollBar(Orientation.Vertical, 6); slider.Position = new Point(16, 7); slider.Maximum = 6; Add(slider); progressTimer = new Timer(0.5, (timer, time) => { prog1.Progress = prog1.Progress >= 1f ? 0f : prog1.Progress + 0.1f; prog2.Progress = prog2.Progress >= 1f ? 0f : prog2.Progress + 0.1f; }); var listbox = new SadConsole.Controls.ListBox(20, 6); listbox.Position = new Point(28, 3); listbox.Items.Add("item 1"); listbox.Items.Add("item 2"); listbox.Items.Add("item 3"); listbox.Items.Add("item 4"); listbox.Items.Add("item 5"); listbox.Items.Add("item 6"); listbox.Items.Add("item 7"); listbox.Items.Add("item 8"); Add(listbox); var radioButton = new RadioButton(20, 1); radioButton.Text = "Group 1 Option 1"; radioButton.Position = new Point(28, 12); Add(radioButton); radioButton = new RadioButton(20, 1); radioButton.Text = "Group 1 Option 2"; radioButton.Position = new Point(28, 13); Add(radioButton); var selButton = new SadConsole.Controls.SelectionButton(24, 1); selButton.Text = "Selection Button 1"; selButton.Position = new Point(51, 3); Add(selButton); var selButton1 = new SadConsole.Controls.SelectionButton(24, 1); selButton1.Text = "Selection Button 2"; selButton1.Position = new Point(51, 4); Add(selButton1); var selButton2 = new SadConsole.Controls.SelectionButton(24, 1); selButton2.Text = "Selection Button 3"; selButton2.Position = new Point(51, 5); Add(selButton2); selButton.PreviousSelection = selButton2; selButton.NextSelection = selButton1; selButton1.PreviousSelection = selButton; selButton1.NextSelection = selButton2; selButton2.PreviousSelection = selButton1; selButton2.NextSelection = selButton; var input = new TextBox(10); input.Position = new Point(51, 9); Add(input); var password = new TextBox(10); password.PasswordChar = "*"; password.Position = new Point(65, 9); Add(password); var button = new SadConsole.Controls.Button(11, 1) { Text = "Click", Position = new Point(1, 3) }; button.Click += (s, a) => Window.Message("This has been clicked -- and your password field contains '" + password.Text + "'", "Close"); Add(button); button = new SadConsole.Controls.Button(11, 3) { Text = "Click", Position = new Point(1, 5), Theme = new Button3dTheme() }; Add(button); button = new SadConsole.Controls.Button(11, 3) { Text = "Click", Position = new Point(1, 10), Theme = new ButtonLinesTheme() }; Add(button); var checkbox = new SadConsole.Controls.CheckBox(13, 1) { Text = "Check box", Position = new Point(51, 13) }; Add(checkbox); FocusedControl = null; //DisableControlFocusing = true; List <Tuple <Color, string> > colors = new List <Tuple <Color, string> >(); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Red, "Red")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.RedDark, "DRed")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Purple, "Prp")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.PurpleDark, "DPrp")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Blue, "Blu")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.BlueDark, "DBlu")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Cyan, "Cya")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.CyanDark, "DCya")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Green, "Gre")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.GreenDark, "DGre")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Yellow, "Yel")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.YellowDark, "DYel")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Orange, "Ora")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.OrangeDark, "DOra")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Brown, "Bro")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.BrownDark, "DBrow")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Gray, "Gray")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.GrayDark, "DGray")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.White, "White")); colors.Add(new Tuple <Color, string>(Library.Default.Colors.Black, "Black")); backgroundcycle = colors.Select(i => i.Item1).ToArray(); backIndex = 5; //int y = 25 - 20; //int x = 0; //int colorLength = 4; //foreach (var color1 in colors) //{ // foreach (var color2 in colors) // { // _Print(x, y, new ColoredString(color2.Item2.PadRight(colorLength).Substring(0, colorLength), color2.Item1, color1.Item1, null)); // y++; // } // y = 25 -20; // x += colorLength; //} }
public EditHotspotPopup(Hotspot oldHotspot) : base(39, 29) { textSurface.Font = Settings.Config.ScreenFont; Title = "Hotspot Editor"; CreatedHotspot = new Hotspot(); CreatedHotspot.Title = oldHotspot.Title; CreatedHotspot.Positions = new List<Point>(oldHotspot.Positions); oldHotspot.DebugAppearance.CopyAppearanceTo(CreatedHotspot.DebugAppearance); foreach (var key in oldHotspot.Settings.Keys) CreatedHotspot.Settings[key] = oldHotspot.Settings[key]; // Settings of the appearance fields nameInput = new InputBox(13); characterPicker = new SadConsoleEditor.Controls.CharacterPicker(Settings.Red, Settings.Color_ControlBack, Settings.Green); foregroundPresenter = new SadConsoleEditor.Controls.ColorPresenter("Foreground", Settings.Green, 18); backgroundPresenter = new SadConsoleEditor.Controls.ColorPresenter("Background", Settings.Green, 18); characterPresenter = new SadConsoleEditor.Controls.ColorPresenter("Preview", Settings.Green, 18); mirrorHorizCheck = new CheckBox(18, 1); mirrorVertCheck = new CheckBox(18, 1); characterPicker.SelectedCharacterChanged += (o, e) => characterPresenter.Character = characterPicker.SelectedCharacter; foregroundPresenter.ColorChanged += (o, e) => characterPresenter.CharacterColor = foregroundPresenter.SelectedColor; backgroundPresenter.ColorChanged += (o, e) => characterPresenter.SelectedColor = backgroundPresenter.SelectedColor; Print(2, 2, "Name", Settings.Green); nameInput.Position = new Point(7, 2); foregroundPresenter.Position = new Point(2, 4); backgroundPresenter.Position = new Point(2, 5); characterPresenter.Position = new Point(2, 6); characterPicker.Position = new Point(21, 2); mirrorHorizCheck.Position = new Point(2, 7); mirrorVertCheck.Position = new Point(2, 8); nameInput.Text = "New"; mirrorHorizCheck.IsSelectedChanged += Mirror_IsSelectedChanged; mirrorVertCheck.IsSelectedChanged += Mirror_IsSelectedChanged; mirrorHorizCheck.Text = "Mirror Horiz."; mirrorVertCheck.Text = "Mirror Vert."; foregroundPresenter.SelectedColor = Color.White; backgroundPresenter.SelectedColor = Color.DarkRed; characterPresenter.CharacterColor = foregroundPresenter.SelectedColor; characterPresenter.SelectedColor = backgroundPresenter.SelectedColor; characterPicker.SelectedCharacter = 1; Add(characterPicker); Add(nameInput); Add(foregroundPresenter); Add(backgroundPresenter); Add(characterPresenter); Add(mirrorHorizCheck); Add(mirrorVertCheck); // Setting controls of the game object objectSettingsListbox = new ListBox(18, 7); settingNameInput = new InputBox(18); settingValueInput = new InputBox(18); objectSettingsListbox.HideBorder = true; Print(2, 10, "Settings/Flags", Settings.Green); objectSettingsListbox.Position = new Point(2, 11); Print(2, 19, "Setting Name", Settings.Green); Print(2, 22, "Setting Value", Settings.Green); settingNameInput.Position = new Point(2, 20); settingValueInput.Position = new Point(2, 23); addFieldButton = new Button(16, 1); addFieldButton.Text = "Save/Update"; addFieldButton.Position = new Point(textSurface.Width - 18, 20); removeFieldButton = new Button(16, 1); removeFieldButton.Text = "Remove"; removeFieldButton.Position = new Point(textSurface.Width - 18, 21); removeFieldButton.IsEnabled = false; objectSettingsListbox.SelectedItemChanged += _objectSettingsListbox_SelectedItemChanged; addFieldButton.ButtonClicked += _addFieldButton_ButtonClicked; removeFieldButton.ButtonClicked += _removeFieldButton_ButtonClicked; Add(objectSettingsListbox); Add(settingNameInput); Add(settingValueInput); Add(addFieldButton); Add(removeFieldButton); // Save/close buttons saveButton = new Button(10, 1); cancelButton = new Button(10, 1); saveButton.Text = "Save"; cancelButton.Text = "Cancel"; saveButton.ButtonClicked += _saveButton_ButtonClicked; cancelButton.ButtonClicked += (o, e) => { DialogResult = false; Hide(); }; saveButton.Position = new Point(textSurface.Width - 12, 26); cancelButton.Position = new Point(2, 26); Add(saveButton); Add(cancelButton); // Read the gameobject nameInput.Text = CreatedHotspot.Title; mirrorHorizCheck.IsSelected = (CreatedHotspot.DebugAppearance.SpriteEffect & Microsoft.Xna.Framework.Graphics.SpriteEffects.FlipHorizontally) == Microsoft.Xna.Framework.Graphics.SpriteEffects.FlipHorizontally; mirrorVertCheck.IsSelected = (CreatedHotspot.DebugAppearance.SpriteEffect & Microsoft.Xna.Framework.Graphics.SpriteEffects.FlipVertically) == Microsoft.Xna.Framework.Graphics.SpriteEffects.FlipVertically; characterPicker.SelectedCharacter = CreatedHotspot.DebugAppearance.GlyphIndex; foregroundPresenter.SelectedColor = CreatedHotspot.DebugAppearance.Foreground; backgroundPresenter.SelectedColor = CreatedHotspot.DebugAppearance.Background; foreach (var item in CreatedHotspot.Settings) { var newSetting = new SettingKeyValue() { Key = item.Key, Value = item.Value }; objectSettingsListbox.Items.Add(newSetting); } Redraw(); }