public TryResult <TcpConnection> TryAccept() { SOCKADDR address; var length = SOCKADDR.Size; // permit an incoming connection attempt on a socket var acceptedSocket = WinsockInterop.accept(serverSocket, out address, ref length); // ReSharper disable once InvertIf if (acceptedSocket == WinsockInterop.INVALID_SOCKET) { // get last error var errorCode = (WinsockErrorCode)WinsockInterop.WSAGetLastError(); // return result return(TryResult <TcpConnection> .CreateFail(errorCode)); } // try create connection return(workers[0].TryCreateConnection(acceptedSocket, acceptedSocket.ToUInt32())); }
internal TryResult <TcpConnection> TryCreateConnection(SOCKET socket, UInt64 id) { var maxOutstandingReceive = 10u; var maxOutstandingSend = 10u; // try create request queue var requestQueue = RioHandle.CreateRequestQueue(socket, maxOutstandingReceive, 1, maxOutstandingSend, 1, CompletionQueue, CompletionQueue, id); if (requestQueue == WinsockInterop.RIO_INVALID_RQ) { var errorCode = (WinsockErrorCode)WinsockInterop.WSAGetLastError(); TryResult <TcpConnection> .CreateFail(errorCode); } var connection = new TcpConnection(socket, requestQueue); // add connection into the collection of the connections Connections.TryAdd(id, connection); return(TryResult <TcpConnection> .CreateSuccess(connection)); }
/// <summary> /// Tries to create a new instance of the <see cref="IocpWorker" />. /// </summary> /// <param name="rioHandle">The object that provides work with Winsock registered I/O extensions.</param> /// <param name="processorIndex">The index of the processor.</param> /// <param name="segmentLength">The length of the segment.</param> /// <param name="segmentsCount">The count of the segments.</param> /// <returns> /// An instance of <see cref="TryResult{T}" /> which encapsulates result of the operation. /// <see cref="TryResult{T}.Success" /> contains <c>true</c> if operation was successful, <c>false</c> otherwise. /// <see cref="TryResult{T}.Result" /> contains valid object if operation was successful, <c>null</c> otherwise. /// </returns> public static unsafe TryResult <IocpWorker> TryCreate(RIOHandle rioHandle, Int32 processorIndex, UInt32 segmentLength, UInt32 segmentsCount) { #region 0 try create completion port var completionPort = KernelInterop.CreateIoCompletionPort(KernelInterop.INVALID_HANDLE_VALUE, IntPtr.Zero, UIntPtr.Zero, 0); // check if operation has succeed if (completionPort == IntPtr.Zero) { // get error code var kernelErrorCode = (KernelErrorCode)KernelInterop.GetLastError(); // return fail result TryResult <IocpWorker> .CreateFail(kernelErrorCode); } #endregion #region 1 try create completion queue // compose completion method structure var completionMethod = new RIO_NOTIFICATION_COMPLETION { // set type to IOCP Type = RIO_NOTIFICATION_COMPLETION_TYPE.RIO_IOCP_COMPLETION, union = { // set IOCP parameters Iocp = new RIO_NOTIFICATION_COMPLETION.UNION.IOCP { // set completion port IocpHandle = completionPort, // set completion key CompletionKey = (UInt64)processorIndex, Overlapped = (NativeOverlapped *)-1 } } }; // try create completion queue var completionQueue = rioHandle.CreateCompletionQueue(maxOutsandingCompletions, completionMethod); if (completionQueue == WinsockInterop.RIO_INVALID_CQ) { // get error code var winsockErrorCode = (WinsockErrorCode)WinsockInterop.WSAGetLastError(); // return fail result TryResult <IocpWorker> .CreateFail(winsockErrorCode); } #endregion #region 2 try create buffer pool var tryCreateBufferPool = RIOBufferPool.TryCreate(rioHandle, segmentLength, segmentsCount); if (tryCreateBufferPool.Success == false) { // return result return(TryResult <IocpWorker> .CreateFail(tryCreateBufferPool.KernelErrorCode, tryCreateBufferPool.WinsockErrorCode)); } #endregion // success var result = new IocpWorker(rioHandle, processorIndex, completionPort, completionQueue, tryCreateBufferPool.Result); // return success result return(TryResult <IocpWorker> .CreateSuccess(result)); }
/// <summary> /// Tries to create a new instance of the <see cref="RIOBufferPool" />. /// </summary> /// <param name="rioHandle">The object that provides work with Winsock registered I/O extensions.</param> /// <param name="segmentLength">The length of the segment.</param> /// <param name="segmentsCount">The count of the segments.</param> /// <returns> /// An instance of <see cref="TryResult{T}" /> which encapsulates result of the operation. /// <see cref="TryResult{T}.Success" /> contains <c>true</c> if operation was successful, <c>false</c> otherwise. /// <see cref="TryResult{T}.Result" /> contains valid object if operation was successful, <c>null</c> otherwise. /// </returns> /// <remarks> /// The multiplication of <paramref name="segmentLength" /> and <paramref name="segmentsCount" /> must produce value that is aligned to Memory Allocation Granularity. /// </remarks> public static unsafe TryResult <RIOBufferPool> TryCreate(RIOHandle rioHandle, UInt32 segmentLength, UInt32 segmentsCount) { // calculate size of the memory buffer to allocate var bufferLength = segmentLength * segmentsCount; void *memoryPointer; IntPtr buffer; IntPtr bufferId; // 1 try allocate memory block { // try reserve and commit memory block memoryPointer = KernelInterop.VirtualAlloc(null, bufferLength, KernelInterop.MEM_COMMIT | KernelInterop.MEM_RESERVE, KernelInterop.PAGE_READWRITE); // check if allocation has failed if (memoryPointer == null) { // get kernel error code var kernelErrorCode = (KernelErrorCode)KernelInterop.GetLastError(); // return result return(TryResult <RIOBufferPool> .CreateFail(kernelErrorCode)); } // set buffer buffer = (IntPtr)memoryPointer; } // 2 try register buffer with Registered I/O extensions { bufferId = rioHandle.RegisterBuffer(buffer, bufferLength); if (bufferId == WinsockInterop.RIO_INVALID_BUFFERID) { // get winsock error code var winsockErrorCode = (WinsockErrorCode)WinsockInterop.WSAGetLastError(); // free allocated memory var freeResult = KernelInterop.VirtualFree(memoryPointer, 0, KernelInterop.MEM_RELEASE); // set kernel error code if (freeResult) { // return result return(TryResult <RIOBufferPool> .CreateFail(winsockErrorCode)); } // get kernel error code var kernelErrorCode = (KernelErrorCode)KernelInterop.GetLastError(); // return result return(TryResult <RIOBufferPool> .CreateFail(kernelErrorCode, winsockErrorCode)); } } // 3 success var result = new RIOBufferPool(buffer, bufferLength, bufferId, segmentLength, segmentsCount); // return result return(TryResult <RIOBufferPool> .CreateSuccess(result)); }
/// <summary> /// Activates server. /// </summary> public static TryResult <TcpWorker> TryInitialize(TcpServerSettings settings) { // 0 try initiates use of the Winsock DLL by a process { WSADATA data; var startupResultCode = WinsockInterop.WSAStartup(WinsockInterop.Version, out data); // check if startup was successful if (startupResultCode != WinsockErrorCode.None) { return(TryResult <TcpWorker> .CreateFail(startupResultCode)); } } // 1 try create server socket SOCKET serverSocket; { serverSocket = WinsockInterop.WSASocket(WinsockInterop.AF_INET, (Int32)SocketType.Stream, (Int32)ProtocolType.Tcp, IntPtr.Zero, 0, WinsockInterop.WSA_FLAG_REGISTERED_IO); // check if socket created if (WinsockInterop.INVALID_SOCKET == serverSocket) { goto FAIL; } } // 2 try initialize Registered I/O extension RIOHandle rioHandle; if (!RIOHandle.TryCreate(serverSocket, out rioHandle)) { goto FAIL; } // 3 get count of processors var processorsCount = Environment.ProcessorCount; // 4 create collection of the IOCP workers var workers = new IocpWorker[processorsCount]; // initialize workers for (var processorIndex = 0; processorIndex < processorsCount; processorIndex++) { // try create worker var tryCreateWorker = IocpWorker.TryCreate(rioHandle, processorIndex, 4096, 1024); // check if operation has succeed if (!tryCreateWorker.Success) { goto FAIL; } // add to collection workers[processorIndex] = tryCreateWorker.Result; } // try configure server socket and start listen if (!TryConfigureBindAndStartListen(serverSocket, settings)) { goto FAIL; } // success var server = new TcpWorker(serverSocket, rioHandle, workers); foreach (var worker in workers) { worker.thread.Start(); } return(TryResult <TcpWorker> .CreateSuccess(server)); FAIL: // get last error var errorCode = (WinsockErrorCode)WinsockInterop.WSAGetLastError(); // terminate use of the Winsock DLL WinsockInterop.WSACleanup(); // return fail return(TryResult <TcpWorker> .CreateFail(errorCode)); }