Exemple #1
0
        public static IEnumerable<IEnumerable<Vertex>> BFS(Graph graph, HashSet<Vertex> visited, Vertex end, Vertex expand)
        {
            if (graph.Terminals.All(visited.Contains) || visited.Count == graph.NumberOfVertices - 1)
                yield break;

            List<Vertex> nodes = graph.GetNeighboursForVertex(expand);

            //for (int i = 0; i < nodes.Count; i++ )
            //{
            //    foreach (var combination in new Combinations<Vertex>(nodes, i + 1))
            //    {
            //        if (combination.Any(x => visited.Contains(x)))
            //            continue;
            //        if (combination.Contains(end))
            //        {
            //            foreach (var n in combination)
            //                visited.Add(n);
            //            foreach (var n in combination)
            //                foreach (var bfs in BFS(graph, visited, end, n))
            //                    yield return bfs;
            //            foreach (var n in combination)
            //                visited.Remove(n);
            //            break;
            //        }
            //    }
            //}

            foreach (var node in nodes)
            {
                if (visited.Contains(node))
                    continue;
                if (node == end)
                {
                    visited.Add(node);
                    yield return visited;
                    visited.Remove(node);
                    break;
                }
            }

            //for (int i = 0; i < nodes.Count; i++)
            //{
            //    if (visited.Count + i == graph.NumberOfVertices - 1)
            //        break; // Adding i+1 results in all nodes, which is useless.

            //    foreach (var combination in new Combinations<Vertex>(nodes, i + 1))
            //    {
            //        if (combination.Any(visited.Contains)) // || combination.Contains(end))
            //            continue;
            //        foreach (var n in combination)
            //            visited.Add(n);
            //        foreach (var n in combination)
            //            foreach (var bfs in BFS(graph, visited, end, n))
            //                yield return bfs;
            //        foreach (var n in combination)
            //            visited.Remove(n);
            //    }
            //}

            foreach (var node in nodes)
            {
                if (visited.Contains(node) || node == end)
                    continue;
                visited.Add(node);
                foreach (var bfs in BFS(graph, visited, end, node))
                    yield return bfs;
                visited.Remove(node);
            }
        }
Exemple #2
0
        public static IEnumerable<IEnumerable<Vertex>> BFS2(Graph graph, List<Vertex> visited)
        {
            List<Vertex> nodes = graph.GetNeighboursForVertex(visited.Last());
            var visitedHash = new HashSet<Vertex>(visited);

            foreach (var node in nodes)
            {
                if (visitedHash.Contains(node))
                    continue;
                //if (node == end)
                {
                    visited.Add(node);
                    yield return visited;
                    visited.RemoveAt(visited.Count - 1);
                    //break;
                }
            }

            foreach (var node in nodes)
            {
                if (visitedHash.Contains(node))
                    continue;
                visited.Add(node);
                foreach (var bfs in BFS2(graph, visited))
                    yield return bfs;
                visited.RemoveAt(visited.Count - 1);
            }
        }
Exemple #3
0
        public static IEnumerable<IEnumerable<Vertex>> GetAllConnectedCombinations(Graph graph, Vertex start)
        {
            var visited = new HashSet<Vertex>();
            var terminals = new HashSet<Vertex>(graph.Terminals);
            var stack = new Stack<Vertex>();
            Dictionary<Vertex, Vertex> childParentDictionary = new Dictionary<Vertex, Vertex>();

            stack.Push(start);
            childParentDictionary.Add(start, null);

            while (stack.Count != 0)
            {
                var current = stack.Pop();
                if (!visited.Add(current))
                    continue;

                var neighbours = graph.GetNeighboursForVertex(current)
                                      .Where(n => !visited.Contains(n))
                                      .ToList();

                // Travel left to right
                neighbours.Reverse();
                foreach (var neighbour in neighbours)
                {
                    stack.Push(neighbour);
                    childParentDictionary.Add(neighbour, current);
                }

                if (!neighbours.Any() || neighbours.All(visited.Contains))
                {
                    List<Vertex> vertices = new List<Vertex>();
                    Vertex parentNode = current;
                    do
                    {
                        vertices.Add(parentNode);
                    } while ((parentNode = childParentDictionary[parentNode]) != null);

                    yield return vertices;
                }
            }
        }