public addResource ( String name, float fillMaxUnits ) : void | ||
name | String | |
fillMaxUnits | float | |
Résultat | void |
public SSTUResourceList addResources(float volume, SSTUResourceList list) { int rawFuelUnits = (int)(volume * unitsPerCubicMeter); int units; foreach (SSTUFuelEntry entry in fuelEntries) { units = entry.ratio * rawFuelUnits; list.addResource(entry.resourceName, units); } return list; }
public void getResources(SSTUResourceList list) { int len = subContainerData.Length; float unitsMax; float unitsFill; for (int i = 0; i < len; i++) { if (subContainerData[i].unitRatio > 0) { unitsMax = subContainerData[i].resourceUnits; unitsFill = unitsMax * subContainerData[i].fillPercentage; list.addResource(subContainerData[i].name, unitsFill, unitsMax); } } }
/// <summary> /// Updates the min/max quantities of resource in the part based on the current 'totalFuelVolume' field and currently set fuel type /// </summary> private void updatePartResources() { if (useRF) { return; } float reserveFuelVolume = totalFuelVolume * fuelReserveRatio; float fuelUsableVolume = totalFuelVolume - reserveFuelVolume; float currentDiameterScale = currentTankDiameter / defaultTankDiameter; float currentHeightScale = currentTankHeight / defaultTankHeight; float energyReserve = defaultElectricCharge * currentDiameterScale * currentHeightScale; SSTUResourceList resourceList = new SSTUResourceList(); currentFuelTypeData.addResources(fuelUsableVolume, resourceList); reserveFuelTypeData.addResources(reserveFuelVolume, resourceList); resourceList.addResource("ElectricCharge", energyReserve); resourceList.setResourcesToPart(part, true); }