public PlayerAction(uint _uid, PlayerActionComp _parent)
 {
     parent = _parent;
     uid    = _uid;
 }
 public ExampleAction(uint _uid, PlayerActionComp _parent)
     : base(_uid, _parent)
 {
 }
 public PlayerAction(uint _uid, PlayerActionComp _parent)
 {
     parent = _parent;
     uid = _uid;
 }
 public ExampleAction(uint _uid, PlayerActionComp _parent)
     : base(_uid, _parent)
 {
 }