public TargetingGui()
 {
     ComponentClass = GuiComponentType.TargetingUi;
     background = _resMgr.GetSprite("targetBG");
     _targetArea = new TargetingDummy(_playerManager, _netMgr, _resMgr);
 }
 public TargetingGui()
 {
     ComponentClass = GuiComponentType.TargetingUi;
     background     = _resMgr.GetSprite("targetBG");
     _targetArea    = new TargetingDummy(_playerManager, _netMgr, _resMgr);
 }