protected void CopyAnimationInfoFrom(AnimatedSpriteComponent c)
 {
     if (sprite != null && c != null && c.sprite != null)
     {
         sprite.CopyStateFrom(c.sprite);
     }
 }
 protected void CopyAnimationInfoFrom(AnimatedSpriteComponent c)
 {
     if (sprite != null && c != null && c.sprite != null)
     {
         sprite.CopyStateFrom(c.sprite);
     }
 }