public override void OnActivate(int pinID)
        {
            RankingQuestParam rankingQuestParam = GlobalVars.SelectedRankingQuestParam;

            if (GlobalVars.SelectedRankingQuestParam == null)
            {
                return;
            }
            QuestParam quest = MonoSingleton <GameManager> .Instance.FindQuest(rankingQuestParam.iname);

            switch (pinID)
            {
            case 50:
                this.ExecRequest((WebAPI) new FlowNode_ReqQuestRanking.API_ReqQuestRanking(rankingQuestParam.schedule_id, rankingQuestParam.type, quest.iname, 0, false, new Network.ResponseCallback(this.ResponseCallback_RequestRankingTopOwn)));
                break;

            case 100:
                this.ExecRequest((WebAPI) new FlowNode_ReqQuestRanking.API_ReqQuestRanking(rankingQuestParam.schedule_id, rankingQuestParam.type, quest.iname, 0, false, new Network.ResponseCallback(this.ResponseCallback_RequestRankingTop)));
                break;

            case 200:
                this.ExecRequest((WebAPI) new FlowNode_ReqQuestRanking.API_ReqQuestRanking(rankingQuestParam.schedule_id, rankingQuestParam.type, quest.iname, 0, true, new Network.ResponseCallback(this.ResponseCallback_RequestRankingOwn)));
                break;
            }
        }
Exemple #2
0
        public static RankingQuestParam CompareOpenOrLatest(ref DateTime now, RankingQuestParam param1, RankingQuestParam param2)
        {
            long num1 = param1.scheduleParam.endAt.Ticks - now.Ticks;
            long num2 = param2.scheduleParam.endAt.Ticks - now.Ticks;

            return(!param1.scheduleParam.IsAvailablePeriod(now) ? (!param1.scheduleParam.IsAvailableVisiblePeriod(now) ? (!param2.scheduleParam.IsAvailablePeriod(now) ? (!param2.scheduleParam.IsAvailableVisiblePeriod(now) ? (num1 <= num2 ? param2 : param1) : param2) : param2) : (!param2.scheduleParam.IsAvailablePeriod(now) ? (!param2.scheduleParam.IsAvailableVisiblePeriod(now) ? param1 : (num1 <= num2 ? param2 : param1)) : param2)) : (!param2.scheduleParam.IsAvailablePeriod(now) ? param1 : (num1 >= num2 ? param2 : param1)));
        }
        private void Refresh()
        {
            RankingQuestParam    rankingQuestParam = GlobalVars.SelectedRankingQuestParam;
            RankingQuestUserData dataOfClass       = DataSource.FindDataOfClass <RankingQuestUserData>(((Component)this).get_gameObject(), (RankingQuestUserData)null);

            if (Object.op_Inequality((Object)this.m_MainScoreText, (Object)null) && rankingQuestParam != null && rankingQuestParam.type == RankingQuestType.ActionCount)
            {
                this.m_MainScoreText.set_text(LocalizedText.Get("sys.RANKING_QUEST_WND_TYPE_ACTION"));
            }
            if (Object.op_Inequality((Object)this.m_MainScoreValueSuffix, (Object)null) && rankingQuestParam != null)
            {
                if (rankingQuestParam.type == RankingQuestType.ActionCount)
                {
                    ((Component)this.m_MainScoreValueSuffix).get_gameObject().SetActive(true);
                    this.m_MainScoreValueSuffix.set_text(LocalizedText.Get("sys.RANKING_QUEST_PARTY_ACTION_SUFFIX"));
                }
                else
                {
                    ((Component)this.m_MainScoreValueSuffix).get_gameObject().SetActive(false);
                }
            }
            if (Object.op_Inequality((Object)this.m_SubScoreText, (Object)null))
            {
                this.m_SubScoreText.set_text(LocalizedText.Get("sys.RANKING_QUEST_WND_UNIT_TOTAL"));
            }
            if (Object.op_Inequality((Object)this.m_MainScoreValue, (Object)null))
            {
                this.m_MainScoreValue.set_text(dataOfClass.m_MainScore.ToString());
            }
            if (!Object.op_Inequality((Object)this.m_SubScoreValue, (Object)null))
            {
                return;
            }
            this.m_SubScoreValue.set_text(dataOfClass.m_SubScore.ToString());
        }
Exemple #4
0
        private void RefreshItems()
        {
            Transform transform = ((Component)this).get_transform();

            this.ClearItems();
            if (UnityEngine.Object.op_Equality((UnityEngine.Object) this.ItemTemplate, (UnityEngine.Object)null))
            {
                return;
            }
            if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.AreaInfo, (UnityEngine.Object)null) && !string.IsNullOrEmpty((string)GlobalVars.SelectedSection))
            {
                DataSource.Bind <ChapterParam>(this.AreaInfo, MonoSingleton <GameManager> .Instance.FindArea((string)GlobalVars.SelectedSection));
            }
            QuestParam[] array = this.mQuests.ToArray();
            if (this.Descending)
            {
                Array.Reverse((Array)array);
            }
            for (int index = 0; index < array.Length; ++index)
            {
                QuestParam questParam = array[index];
                if (questParam.difficulty == this.mDifficultyFilter)
                {
                    GameObject gameObject1 = (GameObject)null;
                    if (!string.IsNullOrEmpty(questParam.ItemLayout))
                    {
                        gameObject1 = this.LoadQuestListItem(questParam);
                    }
                    if (UnityEngine.Object.op_Equality((UnityEngine.Object)gameObject1, (UnityEngine.Object)null))
                    {
                        gameObject1 = questParam.difficulty != QuestDifficulties.Elite ? (questParam.difficulty != QuestDifficulties.Extra ? (!questParam.IsScenario ? (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.SpecialQuestItem, (UnityEngine.Object)null) || !this.HasEliteQuest(questParam) ? (questParam.GetChallangeLimit() <= 0 ? (!questParam.IsExtra ? this.ItemTemplate : this.ExtraQuestItem) : this.EventTemplateLimit) : this.SpecialQuestItem) : this.ScenarioQuestItem) : (!questParam.CheckEnableChallange() ? this.StoryExtraQuestDisableItem : this.StoryExtraQuestItem)) : (!questParam.CheckEnableChallange() ? this.EliteQuestDisAbleItem : this.EliteQuestItem);
                    }
                    if (!UnityEngine.Object.op_Equality((UnityEngine.Object)gameObject1, (UnityEngine.Object)null))
                    {
                        GameObject gameObject2 = (GameObject)UnityEngine.Object.Instantiate <GameObject>((M0)gameObject1);
                        ((UnityEngine.Object)gameObject2).set_hideFlags((HideFlags)52);
                        DataSource.Bind <QuestParam>(gameObject2, questParam);
                        RankingQuestParam availableRankingQuest = MonoSingleton <GameManager> .Instance.FindAvailableRankingQuest(questParam.iname);

                        DataSource.Bind <RankingQuestParam>(gameObject2, availableRankingQuest);
                        DataSource.Bind <QuestParam>(gameObject2, questParam);
                        QuestCampaignData[] questCampaigns = MonoSingleton <GameManager> .Instance.FindQuestCampaigns(questParam);

                        DataSource.Bind <QuestCampaignData[]>(gameObject2, questCampaigns.Length != 0 ? questCampaigns : (QuestCampaignData[])null);
                        ListItemEvents component = (ListItemEvents)gameObject2.GetComponent <ListItemEvents>();
                        component.OnSelect      = new ListItemEvents.ListItemEvent(this.OnSelectItem);
                        component.OnOpenDetail  = new ListItemEvents.ListItemEvent(this.OnOpenItemDetail);
                        component.OnCloseDetail = new ListItemEvents.ListItemEvent(this.OnCloseItemDetail);
                        gameObject2.get_transform().SetParent(transform, false);
                        gameObject2.get_gameObject().SetActive(true);
                        this.AddItem(component);
                    }
                }
            }
        }
        public void Activated(int pinID)
        {
            if (pinID != 0)
            {
                return;
            }
            RankingQuestParam dataOfClass = DataSource.FindDataOfClass <RankingQuestParam>(((Component)this).get_gameObject(), (RankingQuestParam)null);

            if (dataOfClass == null)
            {
                return;
            }
            GlobalVars.SelectedQuestID           = dataOfClass.iname;
            GlobalVars.SelectedRankingQuestParam = dataOfClass;
            FlowNode_GameObject.ActivateOutputLinks((Component)this, 100);
        }
Exemple #6
0
        public static RankingQuestParam FindRankingQuestParam(string targetQuestID, int scheduleID, RankingQuestType type)
        {
            RankingQuestParam rankingQuestParam = (RankingQuestParam)null;
            GameManager       instanceDirect    = MonoSingleton <GameManager> .GetInstanceDirect();

            if (UnityEngine.Object.op_Equality((UnityEngine.Object)instanceDirect, (UnityEngine.Object)null) || instanceDirect.RankingQuestParams == null)
            {
                return(rankingQuestParam);
            }
            return(instanceDirect.RankingQuestParams.Find((Predicate <RankingQuestParam>)(param =>
            {
                if (param.schedule_id == scheduleID && param.type == type)
                {
                    return param.iname == targetQuestID;
                }
                return false;
            })));
        }
Exemple #7
0
        public static List <RankingQuestParam> FilterDuplicateRankingQuestIDs(List <RankingQuestParam> list)
        {
            DateTime serverTime = TimeManager.ServerTime;
            List <RankingQuestParam> rankingQuestParamList = new List <RankingQuestParam>();

            for (int i = 0; i < list.Count; ++i)
            {
                int index = rankingQuestParamList.FindIndex((Predicate <RankingQuestParam>)(p => p.iname == list[i].iname));
                RankingQuestParam rankingQuestParam = index == -1 ? (RankingQuestParam)null : rankingQuestParamList[index];
                if (rankingQuestParam != null)
                {
                    rankingQuestParamList[index] = RankingQuestScheduleParam.CompareOpenOrLatest(ref serverTime, rankingQuestParam, list[i]);
                }
                else
                {
                    rankingQuestParamList.Add(list[i]);
                }
            }
            return(rankingQuestParamList);
        }
        public static List <RankingQuestParam> FilterDuplicateRankingQuestIDs(List <RankingQuestParam> list)
        {
            // ISSUE: object of a compiler-generated type is created
            // ISSUE: variable of a compiler-generated type
            RankingQuestScheduleParam.\u003CFilterDuplicateRankingQuestIDs\u003Ec__AnonStorey2F3 idsCAnonStorey2F3 = new RankingQuestScheduleParam.\u003CFilterDuplicateRankingQuestIDs\u003Ec__AnonStorey2F3();
            // ISSUE: reference to a compiler-generated field
            idsCAnonStorey2F3.list = list;
            DateTime serverTime = TimeManager.ServerTime;
            List <RankingQuestParam> rankingQuestParamList = new List <RankingQuestParam>();

            // ISSUE: object of a compiler-generated type is created
            // ISSUE: variable of a compiler-generated type
            RankingQuestScheduleParam.\u003CFilterDuplicateRankingQuestIDs\u003Ec__AnonStorey2F4 idsCAnonStorey2F4 = new RankingQuestScheduleParam.\u003CFilterDuplicateRankingQuestIDs\u003Ec__AnonStorey2F4();
            // ISSUE: reference to a compiler-generated field
            idsCAnonStorey2F4.\u003C\u003Ef__ref\u0024755 = idsCAnonStorey2F3;
            // ISSUE: reference to a compiler-generated field
            // ISSUE: reference to a compiler-generated field
            // ISSUE: reference to a compiler-generated field
            // ISSUE: reference to a compiler-generated field
            for (idsCAnonStorey2F4.i = 0; idsCAnonStorey2F4.i < idsCAnonStorey2F3.list.Count; ++idsCAnonStorey2F4.i)
            {
                // ISSUE: reference to a compiler-generated method
                int index = rankingQuestParamList.FindIndex(new Predicate <RankingQuestParam>(idsCAnonStorey2F4.\u003C\u003Em__2F5));
                RankingQuestParam rankingQuestParam = index == -1 ? (RankingQuestParam)null : rankingQuestParamList[index];
                if (rankingQuestParam != null)
                {
                    // ISSUE: reference to a compiler-generated field
                    // ISSUE: reference to a compiler-generated field
                    rankingQuestParamList[index] = RankingQuestScheduleParam.CompareOpenOrLatest(ref serverTime, rankingQuestParam, idsCAnonStorey2F3.list[idsCAnonStorey2F4.i]);
                }
                else
                {
                    // ISSUE: reference to a compiler-generated field
                    // ISSUE: reference to a compiler-generated field
                    rankingQuestParamList.Add(idsCAnonStorey2F3.list[idsCAnonStorey2F4.i]);
                }
            }
            return(rankingQuestParamList);
        }
        public void Activated(int pinID)
        {
            if (pinID != 100)
            {
                return;
            }
            RankingQuestParam rankingQuestParam = GlobalVars.SelectedRankingQuestParam;

            if (GlobalVars.SelectedRankingQuestParam == null)
            {
                return;
            }
            QuestParam quest = MonoSingleton <GameManager> .Instance.FindQuest(rankingQuestParam.iname);

            if (quest != null && Object.op_Inequality((Object)this.m_WindowTitleText, (Object)null))
            {
                this.m_WindowTitleText.set_text(quest.name);
            }
            this.m_RankingQuestParam = rankingQuestParam;
            ((Behaviour)this.m_ScrollListController).set_enabled(true);
            this.m_TargetList.OnSetUpItems();
            this.m_ScrollListController.Refresh();
            FlowNode_GameObject.ActivateOutputLinks((Component)this, 200);
        }
Exemple #10
0
        public ReqBtlComReq(string iname, string fuid, SupportData support, Network.ResponseCallback response, bool multi, int partyIndex, bool isHost = false, int plid = 0, int seat = 0, [Optional] Vector2 location, RankingQuestParam rankingQuestParam = null)
        {
            StringBuilder stringBuilder = WebAPI.GetStringBuilder();

            this.name = !multi ? "btl/com/req" : "btl/multi/req";
            stringBuilder.Append("\"iname\":\"");
            stringBuilder.Append(iname);
            stringBuilder.Append("\",");
            if (partyIndex >= 0)
            {
                stringBuilder.Append("\"partyid\":");
                stringBuilder.Append(partyIndex);
                stringBuilder.Append(",");
            }
            if (multi)
            {
                stringBuilder.Append("\"token\":\"");
                stringBuilder.Append(JsonEscape.Escape(GlobalVars.SelectedMultiPlayRoomName));
                stringBuilder.Append("\",");
                stringBuilder.Append("\"host\":\"");
                stringBuilder.Append(!isHost ? "0" : "1");
                stringBuilder.Append("\",");
                stringBuilder.Append("\"plid\":\"");
                stringBuilder.Append(plid);
                stringBuilder.Append("\",");
                stringBuilder.Append("\"seat\":\"");
                stringBuilder.Append(seat);
                stringBuilder.Append("\",");
            }
            else
            {
                stringBuilder.Append("\"req_at\":");
                stringBuilder.Append(Network.GetServerTime());
                stringBuilder.Append(",");
            }
            stringBuilder.Append("\"btlparam\":{\"help\":{\"fuid\":");
            stringBuilder.Append("\"" + fuid + "\"");
            if (support != null && support.Unit != null)
            {
                stringBuilder.Append(",\"elem\":" + (object)support.Unit.SupportElement);
                stringBuilder.Append(",\"iname\":\"" + support.Unit.UnitID + "\"");
            }
            stringBuilder.Append("}");
            if (!multi && rankingQuestParam != null)
            {
                stringBuilder.Append(",\"quest_ranking\":{");
                stringBuilder.Append("\"schedule_id\":");
                stringBuilder.Append(rankingQuestParam.schedule_id);
                stringBuilder.Append(",");
                stringBuilder.Append("\"type\":");
                stringBuilder.Append((int)rankingQuestParam.type);
                stringBuilder.Append("}");
            }
            stringBuilder.Append("},");
            stringBuilder.Append("\"location\":{");
            stringBuilder.Append("\"lat\":" + (object)(float)location.x + ",");
            stringBuilder.Append("\"lng\":" + (object)(float)location.y);
            stringBuilder.Append("}");
            DebugMenu.Log("APIReq", stringBuilder.ToString());
            this.body     = WebAPI.GetRequestString(stringBuilder.ToString());
            this.callback = response;
        }
        public void UpdateValue()
        {
            RankingQuestParam dataOfClass = DataSource.FindDataOfClass <RankingQuestParam>(((Component)this).get_gameObject(), (RankingQuestParam)null);

            if (dataOfClass == null)
            {
                ((Component)this).get_gameObject().SetActive(false);
            }
            else
            {
                DateTime serverTime = TimeManager.ServerTime;
                ((Component)this).get_gameObject().SetActive(true);
                if (dataOfClass.scheduleParam.IsAvailablePeriod(serverTime))
                {
                    if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.m_PeriodStateIcon, (UnityEngine.Object)null))
                    {
                        this.m_PeriodStateIcon.ImageIndex = 0;
                    }
                    TimeSpan timeSpan = dataOfClass.scheduleParam.endAt - serverTime;
                    if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.m_Time, (UnityEngine.Object)null))
                    {
                        return;
                    }
                    if (timeSpan.TotalDays >= 1.0)
                    {
                        this.m_Time.set_text(LocalizedText.Get("sys.RANKING_QUEST_QUEST_BANNER_DAY", new object[1]
                        {
                            (object)timeSpan.Days
                        }));
                    }
                    else if (timeSpan.TotalHours >= 1.0)
                    {
                        this.m_Time.set_text(LocalizedText.Get("sys.RANKING_QUEST_QUEST_BANNER_HOUR", new object[1]
                        {
                            (object)timeSpan.Hours
                        }));
                    }
                    else
                    {
                        this.m_Time.set_text(LocalizedText.Get("sys.RANKING_QUEST_QUEST_BANNER_MINUTE", new object[1]
                        {
                            (object)Mathf.Max(timeSpan.Minutes, 0)
                        }));
                    }
                    ((Component)this.m_Time).get_gameObject().SetActive(true);
                }
                else if (dataOfClass.scheduleParam.IsAvailableVisiblePeriod(serverTime))
                {
                    if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.m_PeriodStateIcon, (UnityEngine.Object)null))
                    {
                        this.m_PeriodStateIcon.ImageIndex = 2;
                    }
                    if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.m_Time, (UnityEngine.Object)null))
                    {
                        return;
                    }
                    ((Component)this.m_Time).get_gameObject().SetActive(false);
                }
                else
                {
                    ((Component)this).get_gameObject().SetActive(false);
                }
            }
        }
Exemple #12
0
        private void RefreshItems()
        {
            Transform transform = ((Component)this).get_transform();

            this.ClearItems();
            if (UnityEngine.Object.op_Equality((UnityEngine.Object) this.ItemTemplate, (UnityEngine.Object)null))
            {
                return;
            }
            if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.AreaInfo, (UnityEngine.Object)null) && !string.IsNullOrEmpty((string)GlobalVars.SelectedSection))
            {
                DataSource.Bind <ChapterParam>(this.AreaInfo, MonoSingleton <GameManager> .Instance.FindArea((string)GlobalVars.SelectedSection));
            }
            QuestParam[] array = this.mQuests.ToArray();
            if (this.Descending)
            {
                Array.Reverse((Array)array);
            }
            bool        flag     = false;
            GameManager instance = MonoSingleton <GameManager> .Instance;

            if (this.isTriggeredRefresh && (instance.Player.TutorialFlags & 1L) == 0L)
            {
                flag = instance.GetNextTutorialStep() == "ShowQuestItem";
            }
            for (int index = 0; index < array.Length; ++index)
            {
                QuestParam questParam = array[index];
                if (questParam.difficulty == this.mDifficultyFilter)
                {
                    GameObject gameObject1 = (GameObject)null;
                    if (!string.IsNullOrEmpty(questParam.ItemLayout))
                    {
                        gameObject1 = this.LoadQuestListItem(questParam);
                    }
                    if (UnityEngine.Object.op_Equality((UnityEngine.Object)gameObject1, (UnityEngine.Object)null))
                    {
                        gameObject1 = questParam.difficulty != QuestDifficulties.Elite ? (questParam.difficulty != QuestDifficulties.Extra ? (!questParam.IsScenario ? (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.SpecialQuestItem, (UnityEngine.Object)null) || !this.HasEliteQuest(questParam) ? (questParam.GetChallangeLimit() <= 0 ? (!questParam.IsExtra ? this.ItemTemplate : this.ExtraQuestItem) : this.EventTemplateLimit) : this.SpecialQuestItem) : this.ScenarioQuestItem) : (!questParam.CheckEnableChallange() ? this.StoryExtraQuestDisableItem : this.StoryExtraQuestItem)) : (!questParam.CheckEnableChallange() ? this.EliteQuestDisAbleItem : this.EliteQuestItem);
                    }
                    if (!UnityEngine.Object.op_Equality((UnityEngine.Object)gameObject1, (UnityEngine.Object)null))
                    {
                        GameObject gameObject2 = (GameObject)UnityEngine.Object.Instantiate <GameObject>((M0)gameObject1);
                        ((UnityEngine.Object)gameObject2).set_hideFlags((HideFlags)52);
                        DataSource.Bind <QuestParam>(gameObject2, questParam);
                        RankingQuestParam availableRankingQuest = MonoSingleton <GameManager> .Instance.FindAvailableRankingQuest(questParam.iname);

                        DataSource.Bind <RankingQuestParam>(gameObject2, availableRankingQuest);
                        DataSource.Bind <QuestParam>(gameObject2, questParam);
                        QuestCampaignData[] questCampaigns = MonoSingleton <GameManager> .Instance.FindQuestCampaigns(questParam);

                        DataSource.Bind <QuestCampaignData[]>(gameObject2, questCampaigns.Length != 0 ? questCampaigns : (QuestCampaignData[])null);
                        ListItemEvents component = (ListItemEvents)gameObject2.GetComponent <ListItemEvents>();
                        component.OnSelect      = new ListItemEvents.ListItemEvent(this.OnSelectItem);
                        component.OnOpenDetail  = new ListItemEvents.ListItemEvent(this.OnOpenItemDetail);
                        component.OnCloseDetail = new ListItemEvents.ListItemEvent(this.OnCloseItemDetail);
                        gameObject2.get_transform().SetParent(transform, false);
                        gameObject2.get_gameObject().SetActive(true);
                        this.AddItem(component);
                        if (flag && questParam.iname == "QE_ST_NO_010001")
                        {
                            SGHighlightObject.Instance().highlightedObject = ((Component)component).get_gameObject();
                            SGHighlightObject.Instance().Highlight(string.Empty, "sg_tut_1.034", (SGHighlightObject.OnActivateCallback)null, EventDialogBubble.Anchors.BottomRight, true, false, false);
                            component.OnOpenDetail = (ListItemEvents.ListItemEvent)null;
                        }
                    }
                }
            }
        }