protected void OnDestroy() { QuestDropParam.mQuestDropParam = (QuestDropParam)null; if (this.mIsLoaded || this.mStartLoadAsyncIEnumerator == null) { return; } this.StopCoroutine(this.mStartLoadAsyncIEnumerator); this.mStartLoadAsyncIEnumerator = (IEnumerator)null; }
protected void Awake() { QuestDropParam.mQuestDropParam = this; }
protected void OnDestroy() { QuestDropParam.mQuestDropParam = (QuestDropParam)null; }