private void OnUnitSelect(SRPG_Button button) { if (!((Selectable)button).get_interactable() || this.mSelectQuestFlag) { return; } QuestBookmarkWindow.ItemAndQuests dataOfClass1 = DataSource.FindDataOfClass <QuestBookmarkWindow.ItemAndQuests>(((Component)button).get_gameObject(), (QuestBookmarkWindow.ItemAndQuests)null); long currentTime = Network.GetServerTime(); QuestParam[] availableQuests = MonoSingleton <GameManager> .Instance.Player.AvailableQuests; QuestParam[] questParamArray = !(this.mLastSectionName == this.BookmarkSectionName) ? dataOfClass1.quests.Where <QuestParam>((Func <QuestParam, bool>)(q => q.world == this.mLastSectionName)).ToArray <QuestParam>() : QuestDropParam.Instance.GetItemDropQuestList(MonoSingleton <GameManager> .Instance.MasterParam.GetItemParam(dataOfClass1.itemName), GlobalVars.GetDropTableGeneratedDateTime()).Where <QuestParam>((Func <QuestParam, bool>)(q => ((IEnumerable <string>) this.mAvailableSections).Contains <string>(q.world))).ToArray <QuestParam>(); if (questParamArray.Length <= 0) { return; } List <QuestParam> questParamList = new List <QuestParam>(); foreach (QuestParam questParam1 in questParamArray) { foreach (QuestParam questParam2 in ((IEnumerable <QuestParam>)availableQuests).Where <QuestParam>((Func <QuestParam, bool>)(q => this.IsAvailableQuest(q, currentTime)))) { if (questParam1.iname == questParam2.iname) { questParamList.Add(questParam1); } } } if (questParamList.Count <= 0) { QuestParam questParam = questParamArray[0]; UIUtility.SystemMessage((string)null, LocalizedText.Get("sys.TXT_QUESTBOOKMARK_BOOKMARK_NOT_AVAIABLE_QUEST", (object)questParam.title, (object)questParam.name), (UIUtility.DialogResultEvent)null, (GameObject)null, true, -1); } else if (this.mIsBookmarkEditing) { this.OnUnitSelectBookmark(dataOfClass1, (BookmarkUnit)((Component)button).GetComponent <BookmarkUnit>()); } else if (questParamArray.Length > 1) { if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.QuestSelectorTemplate, (UnityEngine.Object)null)) { return; } GameObject gameObject = (GameObject)UnityEngine.Object.Instantiate <GameObject>((M0)this.QuestSelectorTemplate); gameObject.get_transform().SetParent(((Component)this).get_transform().get_parent(), false); QuestBookmarkKakeraWindow component = (QuestBookmarkKakeraWindow)gameObject.GetComponent <QuestBookmarkKakeraWindow>(); if (!UnityEngine.Object.op_Inequality((UnityEngine.Object)component, (UnityEngine.Object)null)) { return; } UnitParam dataOfClass2 = DataSource.FindDataOfClass <UnitParam>(((Component)button).get_gameObject(), (UnitParam)null); component.Refresh(dataOfClass2, (IEnumerable <QuestParam>)questParamArray); } else { this.mSelectQuestFlag = true; GlobalVars.SelectedQuestID = questParamArray[0].iname; FlowNode_GameObject.ActivateOutputLinks((Component)this, 100); } }
private void OnUnitSelect(SRPG_Button button) { // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type QuestBookmarkWindow.\u003COnUnitSelect\u003Ec__AnonStorey367 selectCAnonStorey367 = new QuestBookmarkWindow.\u003COnUnitSelect\u003Ec__AnonStorey367(); // ISSUE: reference to a compiler-generated field selectCAnonStorey367.\u003C\u003Ef__this = this; if (!((Selectable)button).get_interactable()) { return; } QuestBookmarkWindow.ItemAndQuests dataOfClass1 = DataSource.FindDataOfClass <QuestBookmarkWindow.ItemAndQuests>(((Component)button).get_gameObject(), (QuestBookmarkWindow.ItemAndQuests)null); // ISSUE: reference to a compiler-generated field selectCAnonStorey367.currentTime = Network.GetServerTime(); QuestParam[] availableQuests = MonoSingleton <GameManager> .Instance.Player.AvailableQuests; // ISSUE: reference to a compiler-generated method // ISSUE: reference to a compiler-generated method QuestParam[] questParamArray = !(this.mLastSectionName == this.BookmarkSectionName) ? dataOfClass1.quests.Where <QuestParam>(new Func <QuestParam, bool>(selectCAnonStorey367.\u003C\u003Em__3E8)).ToArray <QuestParam>() : QuestDropParam.Instance.GetItemDropQuestList(MonoSingleton <GameManager> .Instance.MasterParam.GetItemParam(dataOfClass1.itemName), GlobalVars.GetDropTableGeneratedDateTime()).Where <QuestParam>(new Func <QuestParam, bool>(selectCAnonStorey367.\u003C\u003Em__3E7)).ToArray <QuestParam>(); if (questParamArray.Length <= 0) { return; } List <QuestParam> questParamList = new List <QuestParam>(); foreach (QuestParam questParam1 in questParamArray) { // ISSUE: reference to a compiler-generated method foreach (QuestParam questParam2 in ((IEnumerable <QuestParam>)availableQuests).Where <QuestParam>(new Func <QuestParam, bool>(selectCAnonStorey367.\u003C\u003Em__3E9))) { if (questParam1.iname == questParam2.iname) { questParamList.Add(questParam1); } } } if (questParamList.Count <= 0) { QuestParam questParam = questParamArray[0]; UIUtility.SystemMessage((string)null, LocalizedText.Get("sys.TXT_QUESTBOOKMARK_BOOKMARK_NOT_AVAIABLE_QUEST", (object)questParam.title, (object)questParam.name), (UIUtility.DialogResultEvent)null, (GameObject)null, true, -1); } else if (this.mIsBookmarkEditing) { this.OnUnitSelectBookmark(dataOfClass1, (BookmarkUnit)((Component)button).GetComponent <BookmarkUnit>()); } else if (questParamArray.Length > 1) { if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.QuestSelectorTemplate, (UnityEngine.Object)null)) { return; } GameObject gameObject = (GameObject)UnityEngine.Object.Instantiate <GameObject>((M0)this.QuestSelectorTemplate); gameObject.get_transform().SetParent(((Component)this).get_transform().get_parent(), false); QuestBookmarkKakeraWindow component = (QuestBookmarkKakeraWindow)gameObject.GetComponent <QuestBookmarkKakeraWindow>(); if (!UnityEngine.Object.op_Inequality((UnityEngine.Object)component, (UnityEngine.Object)null)) { return; } UnitParam dataOfClass2 = DataSource.FindDataOfClass <UnitParam>(((Component)button).get_gameObject(), (UnitParam)null); component.Refresh(dataOfClass2, (IEnumerable <QuestParam>)questParamArray); } else { GlobalVars.SelectedQuestID = questParamArray[0].iname; FlowNode_GameObject.ActivateOutputLinks((Component)this, 100); } }