Exemple #1
0
        /// <summary>
        /// Display a HUD element indicating basic stats for a specified character
        /// </summary>
        /// <param name="character">The character to be shown.</param>
        public void ShowCharacterStats(Combatant character)
        {
            if (_state != BattleState.PlayerTurn && _state != BattleState.AimingAbility)
            {
                return;
            }

            _characterStats.SetCharacter(character);
            ShowGui(_characterStats);
        }