public NormalState(StateController stateController, Controls controls, Interactions interactions)
     : base(stateController, controls, interactions)
 {
 }
 public GameFocusState(StateController stateController, Controls controls, Interactions interactions)
     : base(stateController, controls, interactions)
 {
 }
Exemple #3
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 public StateController(Controls controls, Interactions interactions)
 {
     _controls     = controls;
     _interactions = interactions;
 }