public static PortableVector3 Unity(Vector3F v1) { var v2 = new PortableVector3(); v2.z = v1.X; v2.y = v1.Z; v2.x = v1.Y; return v2; }
public static PortableVector3 UnityWheelPosition(Vector3F v1) { var v2 = new PortableVector3(); v2.z = v1.X; v2.y = v1.Z; v2.x = -v1.Y; return v2; }