Exemple #1
0
        public void SetHotspot(Hotspot newHotspot, bool overrideInteralData = true)
        {
            hotspot = newHotspot;

            if (overrideInteralData)
            {
                iconIndex        = newHotspot.iconIndex;
                colorIndex       = newHotspot.colorIndex;
                _audioSrc.volume = newHotspot.soundVolume;

                filterDistortion.enabled         = newHotspot.distortion > 0.1f;
                filterDistortion.distortionLevel = 0.9f;
                SetFreqCutoffComponents(newHotspot.freqCutoff);

                filterPhaser.setEnabled(Mathf.Abs(newHotspot.phaserLevel) > 0.1f);

                // Set the audioSource min/max distance in the correct order
                if (newHotspot.minDistance < _audioSrc.maxDistance)
                {
                    soundMinDist = newHotspot.minDistance;
                    soundMaxDist = newHotspot.maxDistance;
                }
                else if (newHotspot.maxDistance > _audioSrc.minDistance)
                {
                    soundMaxDist = newHotspot.maxDistance;
                    soundMinDist = newHotspot.minDistance;
                }
                else
                {
                    soundMinDist = newHotspot.minDistance;
                    soundMaxDist = newHotspot.maxDistance;
                    soundMinDist = newHotspot.minDistance;
                }
            }
        }
Exemple #2
0
        /// <summary>
        /// Place the next sound marker
        /// </summary>
        private void PlaceSoundTapped()
        {
            // Place a new sound with default config
            SoundMarker soundIconObj = null;

            // Create and position the prefab.
            if (canvasControl.placeSoundsOverlay.placeSoundsOnCursor && cursorTransform != null)
            {
                soundIconObj = SoundMarker.CreatePrefab(cursorTransform, soundMarkerPrefab, anchorWrapperTransform);
            }
            else
            {
                soundIconObj = SoundMarker.CreatePrefab(firstPersonCamera.transform, soundMarkerPrefab, anchorWrapperTransform);
            }
            Anchor  anchorParent = soundIconObj.transform.parent.GetComponent <Anchor>();
            Vector3 anchorPos    = anchorParent.transform.localPosition;

            // Create a new hotspot for the json file and save it.
            soundMarkers.Add(soundIconObj);

            Hotspot h = layoutManager.AddNewHotspot(
                localPos: anchorPos,
                rotation: Vector3.zero,
                minDist: defaultMinDistance * 0.5f,
                maxDist: canvasControl.placeSoundsOverlay.maxRadiusSlider.radiusValue);

            layoutManager.Bind(soundIconObj, h, !playbackIsStopped);

            soundIconObj.SetIconAndRangeToRandomValue();
        }
        public void SetHotspot(Hotspot newHotspot, bool overrideInteralData = true)
        {
            hotspot = newHotspot;

            if (overrideInteralData)
            {
                iconIndex  = newHotspot.iconIndex;
                colorIndex = newHotspot.colorIndex;

                // Set the audioSource min/max distance in the correct order
                if (newHotspot.minDistance < audioSrc.maxDistance)
                {
                    soundMinDist = newHotspot.minDistance;
                    soundMaxDist = newHotspot.maxDistance;
                }
                else if (newHotspot.maxDistance > audioSrc.minDistance)
                {
                    soundMaxDist = newHotspot.maxDistance;
                    soundMinDist = newHotspot.minDistance;
                }
                else
                {
                    soundMinDist = newHotspot.minDistance;
                    soundMaxDist = newHotspot.maxDistance;
                    soundMinDist = newHotspot.minDistance;
                }
            }
        }
Exemple #4
0
        // ===========
        // HOTSPOT METHODS
        public Hotspot AddNewHotspot(Vector3 localPos, Vector3 rotation, float minDist, float maxDist)
        {
            Hotspot h = new Hotspot(localPos, rotation, minDist, maxDist);

            layout.AddHotspot(h);
            layoutManagerDelegate?.LayoutManagerHotspotListChanged(this, layout);
            return(h);
        }
Exemple #5
0
        public void EraseHotspot(Hotspot hotspot)
        {
            if (layout == null)
            {
                return;
            }

            layout?.EraseHotspot(hotspot);
            layoutManagerDelegate?.LayoutManagerHotspotListChanged(this, layout);
        }
Exemple #6
0
        // ============
        // SOUND FILE METHODS
        public void Bind(SoundMarker obj, Hotspot hotspot, bool startPlayback, bool reloadSoundClips)
        {
            AudioClip clip = soundDictionary.TryGetValue(hotspot.soundID, out SoundFile sf)
                ? sf.clip                          // If the sound is found, use it
                : SoundFile.defaultSoundFile.clip; // Fallback to default

            // bind these together
            obj.SetHotspot(hotspot, true); // with override color etc
            obj.LaunchNewClip(clip, playAudio: startPlayback);
        }
 public void AddHotspot(Hotspot newHotspot)
 {
     if (hotspots == null)
     {
         this.hotspots = new List <Hotspot>();
     }
     hotspots.Add(newHotspot);
     newHotspot.hotspotDelegate = this;
     Save();
 }
 public void EraseHotspot(Hotspot hotspot)
 {
     if (hotspot == null)
     {
         return;
     }
     // Save the Layout of the Hotspot was successfully removed
     if (hotspots.Remove(hotspot))
     {
         Save();
     }
 }
        public void EraseHotspot(Hotspot hotspot)
        {
            if (hotspot == null)
            {
                return;
            }
            // Save the Layout of the Hotspot was successfully removed
            removeMarkerIDFromSynchronisedMarkers(hotspot.id, save: false);

            hotspots.Remove(hotspot);
            Save();
        }
        public void SetHotspot(Hotspot newHotspot, bool overrideInteralData = true)
        {
            hotspot = newHotspot;

            if (overrideInteralData)
            {
                iconIndex  = newHotspot.iconIndex;
                colorIndex = newHotspot.colorIndex;

                _audioSrc.volume = newHotspot.soundVolume;
                _audioSrc.loop   = newHotspot.loopAudio;

                soundShape = (SoundShape)newHotspot.soundShapeIndex;
                followCameraYPos.enabled = (soundShape == SoundShape.Column);

                filterDistortion.enabled         = newHotspot.distortion > 0.1f;
                filterDistortion.distortionLevel = 0.9f;
                SetFreqCutoffComponents(newHotspot.freqCutoff);

                filterPhaser.setEnabled(Mathf.Abs(newHotspot.phaserLevel) > 0.1f);

                filterEcho.enabled = newHotspot.echoMagnitude > 0.1f;
                // filterEcho.wetMix = 0;

                // Set the audioSource min/max distance in the correct order
                if (newHotspot.minDistance < _audioSrc.maxDistance)
                {
                    soundMinDist = newHotspot.minDistance;
                    soundMaxDist = newHotspot.maxDistance;
                }
                else if (newHotspot.maxDistance > _audioSrc.minDistance)
                {
                    soundMaxDist = newHotspot.maxDistance;
                    soundMinDist = newHotspot.minDistance;
                }
                else
                {
                    soundMinDist = newHotspot.minDistance;
                    soundMaxDist = newHotspot.maxDistance;
                    soundMinDist = newHotspot.minDistance;
                }
            }
        }