Exemple #1
0
        /// <summary>
        /// Make a rootbox. When changing this, give careful consideration to changing Reuse().
        /// </summary>
        public override void MakeRoot()
        {
            CheckDisposed();

            m_rootb = null;

            if (m_cache == null || DesignMode)
            {
                return;
            }

            m_rgws = WritingSystemOptions;

            int wsUser = m_cache.WritingSystemFactory.UserWs;

            m_vc = new InnerLabeledMultiStringViewVc(m_flid, m_rgws, wsUser, m_editable, this);

            base.MakeRoot();

            Debug.Assert(m_rootb != null);
            // And maybe this too, at least by default?
            m_rootb.DataAccess = m_cache.DomainDataByFlid;

            // arg3 is a meaningless initial fragment, since this VC only displays one thing.
            // arg4 could be used to supply a stylesheet.
            m_rootb.SetRootObject(m_hvoObj, m_vc, 1, m_styleSheet);

            if (SetupOtherControls != null)
            {
                SetupOtherControls(this, new EventArgs());
            }
        }
Exemple #2
0
        /// <summary></summary>
        public override void MakeRoot()
        {
            CheckDisposed();

            if (DesignMode)
            {
                return;
            }

            // The simple root site won't lay out properly until this is done.
            // It needs to be done before base.MakeRoot or it won't lay out at all ever!
            WritingSystemFactory = m_realCache.WritingSystemFactory;

            base.MakeRoot();

            m_rootb.DataAccess = m_sda;

            int wsUser = m_realCache.ServiceLocator.WritingSystemManager.UserWs;
            int wsEn   = m_realCache.ServiceLocator.WritingSystemManager.GetWsFromStr("en");

            m_vc = new LabeledMultiStringVc(kflid, WritingSystems, wsUser, true, wsEn);

            // arg3 is a meaningless initial fragment, since this VC only displays one thing.
            m_rootb.SetRootObject(khvoRoot, m_vc, 1, m_styleSheet);
            m_dxdLayoutWidth = kForceLayout;             // Don't try to draw until we get OnSize and do layout.
        }
Exemple #3
0
        /// <summary>
        /// Executes in two distinct scenarios.
        ///
        /// 1. If disposing is true, the method has been called directly
        /// or indirectly by a user's code via the Dispose method.
        /// Both managed and unmanaged resources can be disposed.
        ///
        /// 2. If disposing is false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference (access)
        /// other managed objects, as they already have been garbage collected.
        /// Only unmanaged resources can be disposed.
        /// </summary>
        /// <remarks>
        /// If any exceptions are thrown, that is fine.
        /// If the method is being done in a finalizer, it will be ignored.
        /// If it is thrown by client code calling Dispose,
        /// it needs to be handled by fixing the bug.
        ///
        /// If subclasses override this method, they should call the base implementation.
        /// </remarks>
        protected override void Dispose(bool disposing)
        {
            Debug.WriteLineIf(!disposing, "****************** Missing Dispose() call for " + GetType().Name + " ******************");
            // Must not be run more than once.
            if (IsDisposed)
            {
                return;
            }

            base.Dispose(disposing);

            if (disposing)
            {
            }

            // Dispose unmanaged resources here, whether disposing is true or false.
            m_rgws = null;
            m_vc   = null;
        }
Exemple #4
0
        /// <summary>
        /// Executes in two distinct scenarios.
        ///
        /// 1. If disposing is true, the method has been called directly
        /// or indirectly by a user's code via the Dispose method.
        /// Both managed and unmanaged resources can be disposed.
        ///
        /// 2. If disposing is false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference (access)
        /// other managed objects, as they already have been garbage collected.
        /// Only unmanaged resources can be disposed.
        /// </summary>
        /// <remarks>
        /// If any exceptions are thrown, that is fine.
        /// If the method is being done in a finalizer, it will be ignored.
        /// If it is thrown by client code calling Dispose,
        /// it needs to be handled by fixing the bug.
        ///
        /// If subclasses override this method, they should call the base implementation.
        /// </remarks>
        protected override void Dispose(bool disposing)
        {
            Debug.WriteLineIf(!disposing, "****************** Missing Dispose() call for " + GetType().Name + " ******************");
            // Must not be run more than once.
            if (IsDisposed)
            {
                return;
            }

            // m_sda COM object block removed due to crash in Finializer thread LT-6124

            if (disposing)
            {
                // Dispose managed resources here.
            }

            // Dispose unmanaged resources here, whether disposing is true or false.
            m_sda       = null;
            m_realCache = null;
            m_rgws      = null;
            m_vc        = null;

            base.Dispose(disposing);
        }
		/// ------------------------------------------------------------------------------------
		/// <summary>
		///
		/// </summary>
		/// ------------------------------------------------------------------------------------
		public override void MakeRoot()
		{
			CheckDisposed();

			m_rootb = null;
			base.MakeRoot();

			if (m_fdoCache == null || DesignMode)
				return;

			m_rgws = GetWritingSystemOptions(true);

			// A crude way of making sure the property we want is loaded into the cache.
			CmObject.CreateFromDBObject(m_fdoCache, m_hvoObj);

			int wsUser = m_fdoCache.LanguageWritingSystemFactoryAccessor.UserWs;
			m_vc = new LabeledMultiStringViewVc(m_flid, m_rgws, wsUser, m_editable, this);

			// Review JohnT: why doesn't the base class do this??
			m_rootb = VwRootBoxClass.Create();
			m_rootb.SetSite(this);

			// And maybe this too, at least by default?
			m_rootb.DataAccess = m_fdoCache.MainCacheAccessor;

			// arg3 is a meaningless initial fragment, since this VC only displays one thing.
			// arg4 could be used to supply a stylesheet.
			m_rootb.SetRootObject(m_hvoObj, m_vc, 1, m_styleSheet);
		}
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <param name="disposing"></param>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected override void Dispose(bool disposing)
		{
			//Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
			// Must not be run more than once.
			if (IsDisposed)
				return;

			base.Dispose(disposing);

			if (disposing)
			{
				// Dispose managed resources here.
				if (m_vc != null)
					m_vc.Dispose();
			}

			// Dispose unmanaged resources here, whether disposing is true or false.
			m_rgws = null;
			m_vc = null;
		}
		/// ------------------------------------------------------------------------------------
		/// <summary>
		///
		/// </summary>
		/// ------------------------------------------------------------------------------------
		public override void MakeRoot()
		{
			CheckDisposed();

			if (DesignMode)
				return;

			m_rootb = VwRootBoxClass.Create();
			m_rootb.SetSite(this);
			m_rootb.DataAccess = m_sda;

			int wsUser = m_realCache.LanguageWritingSystemFactoryAccessor.UserWs;
			int wsEn = m_realCache.LanguageWritingSystemFactoryAccessor.GetWsFromStr("en");
			m_vc = new LabeledMultiStringVc(kflid, m_rgws, wsUser, true, wsEn);

			// arg3 is a meaningless initial fragment, since this VC only displays one thing.
			m_rootb.SetRootObject(khvoRoot, m_vc, 1, m_styleSheet);
			m_dxdLayoutWidth = kForceLayout; // Don't try to draw until we get OnSize and do layout.
			// The simple root site won't lay out properly until this is done.
			// It needs to be done before base.MakeRoot or it won't lay out at all ever!
			WritingSystemFactory = m_realCache.LanguageWritingSystemFactoryAccessor;
			base.MakeRoot();
		}
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <param name="disposing"></param>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected override void Dispose(bool disposing)
		{
			//Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
			// Must not be run more than once.
			if (IsDisposed)
				return;

			// m_sda COM object block removed due to crash in Finializer thread LT-6124

			if (disposing)
			{
				// Dispose managed resources here.
				if (m_vc != null)
					m_vc.Dispose();

				if (m_sda != null)
					(m_sda as IVwCacheDa).ClearAllData();
			}

			// Dispose unmanaged resources here, whether disposing is true or false.
			m_sda = null;
			m_realCache = null;
			m_rgws = null;
			m_vc = null;

			base.Dispose(disposing);
		}
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected override void Dispose(bool disposing)
		{
			Debug.WriteLineIf(!disposing, "****************** Missing Dispose() call for " + GetType().Name + " ******************");
			// Must not be run more than once.
			if (IsDisposed)
				return;

			// m_sda COM object block removed due to crash in Finializer thread LT-6124

			if (disposing)
			{
				// Dispose managed resources here.
			}

			// Dispose unmanaged resources here, whether disposing is true or false.
			m_sda = null;
			m_realCache = null;
			m_rgws = null;
			m_vc = null;

			base.Dispose(disposing);
		}
		/// <summary>
		/// Make a rootbox. When changing this, give careful consideration to changing Reuse().
		/// </summary>
		public override void MakeRoot()
		{
			CheckDisposed();

			m_rootb = null;
			base.MakeRoot();

			if (m_fdoCache == null || DesignMode)
				return;

			m_rgws = WritingSystemOptions;

			int wsUser = m_fdoCache.WritingSystemFactory.UserWs;
			m_vc = new InnerLabeledMultiStringViewVc(m_flid, m_rgws, wsUser, m_editable, m_fdoCache.TsStrFactory, this);

			// Review JohnT: why doesn't the base class do this??
			m_rootb = VwRootBoxClass.Create();
			m_rootb.SetSite(this);

			// And maybe this too, at least by default?
			m_rootb.DataAccess = m_fdoCache.DomainDataByFlid;

			// arg3 is a meaningless initial fragment, since this VC only displays one thing.
			// arg4 could be used to supply a stylesheet.
			m_rootb.SetRootObject(m_hvoObj, m_vc, 1, m_styleSheet);

			if (SetupOtherControls != null)
				SetupOtherControls(this, new EventArgs());
		}
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected override void Dispose(bool disposing)
		{
			Debug.WriteLineIf(!disposing, "****************** Missing Dispose() call for " + GetType().Name + " ******************");
			// Must not be run more than once.
			if (IsDisposed)
				return;

			base.Dispose(disposing);

			if (disposing)
			{
			}

			// Dispose unmanaged resources here, whether disposing is true or false.
			m_rgws = null;
			m_vc = null;
		}