public static void SetSubviewPosition(SubviewType subviewType, SubviewPositionType subviewPositionType, float offsetX, float offsetY, float sizeX, float sizeY) { SIGVerseMenu sigverseMenu = GameObject.FindObjectOfType <SIGVerseMenu>(); if (sigverseMenu == null) { SIGVerseLogger.Warn("SIGVerseMenu is not exists."); return; } ExecuteEvents.Execute <ISubviewHandler> ( target: sigverseMenu.gameObject, eventData: null, functor: (reciever, eventData) => reciever.OnSetSubviewPosition(subviewType, subviewPositionType, offsetX, offsetY, sizeX, sizeY) ); }
public static void SetSubviewCamera(SubviewType subviewType, Camera camera) { SIGVerseMenu sigverseMenu = GameObject.FindObjectOfType <SIGVerseMenu>(); if (sigverseMenu == null) { SIGVerseLogger.Warn("SIGVerseMenu is not exists."); return; } ExecuteEvents.Execute <ISubviewHandler> ( target: sigverseMenu.gameObject, eventData: null, functor: (reciever, eventData) => reciever.OnSetSubviewCamera(subviewType, camera) ); }