public bool FadeIn(MusicTrack track, int milliseconds, int loops = -1) { return(PlayingResult(Mix_FadeInMusic(track, loops, milliseconds))); }
public bool FadeIn(MusicTrack track, int milliseconds, double position, int loops = -1) { return(PlayingResult(Mix_FadeInMusicPos(track, loops, milliseconds, position))); }
public bool Play(MusicTrack track, int loops = -1) { return(PlayingResult(Mix_PlayMusic(track, loops))); }
public static extern MusicType Mix_GetMusicType(MusicTrack music);
public static extern int Mix_FadeInMusicPos(MusicTrack music, int loops, int ms, double position);
public static extern int Mix_FadeInMusic(MusicTrack music, int loops, int ms);
public static extern int Mix_PlayMusic(MusicTrack music, int loops);