private static void onClickedDefaultButton(SleekButton button)
        {
            MenuPlayConfigUI.modeConfigData = new ModeConfigData(PlaySettings.singleplayerMode);
            EGameMode singleplayerMode = PlaySettings.singleplayerMode;

            if (singleplayerMode != EGameMode.EASY)
            {
                if (singleplayerMode != EGameMode.NORMAL)
                {
                    if (singleplayerMode == EGameMode.HARD)
                    {
                        MenuPlayConfigUI.configData.Hard = MenuPlayConfigUI.modeConfigData;
                    }
                }
                else
                {
                    MenuPlayConfigUI.configData.Normal = MenuPlayConfigUI.modeConfigData;
                }
            }
            else
            {
                MenuPlayConfigUI.configData.Easy = MenuPlayConfigUI.modeConfigData;
            }
            MenuPlayConfigUI.refreshConfig();
        }
Exemple #2
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 public static void closeAll()
 {
     MenuPauseUI.close();
     MenuCreditsUI.close();
     MenuTitleUI.close();
     MenuDashboardUI.close();
     MenuPlayUI.close();
     MenuPlaySingleplayerUI.close();
     MenuPlayMatchmakingUI.close();
     MenuPlayLobbiesUI.close();
     MenuPlayConnectUI.close();
     MenuPlayServersUI.close();
     MenuPlayServerInfoUI.close();
     MenuPlayConfigUI.close();
     MenuSurvivorsUI.close();
     MenuSurvivorsCharacterUI.close();
     MenuSurvivorsAppearanceUI.close();
     MenuSurvivorsClothingUI.close();
     MenuSurvivorsGroupUI.close();
     MenuSurvivorsClothingBoxUI.close();
     MenuSurvivorsClothingDeleteUI.close();
     MenuSurvivorsClothingInspectUI.close();
     MenuSurvivorsClothingItemUI.close();
     MenuConfigurationUI.close();
     MenuConfigurationOptionsUI.close();
     MenuConfigurationDisplayUI.close();
     MenuConfigurationGraphicsUI.close();
     MenuConfigurationControlsUI.close();
     MenuWorkshopUI.close();
     MenuWorkshopEditorUI.close();
     MenuWorkshopSubmitUI.close();
 }
Exemple #3
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 // Token: 0x06003700 RID: 14080 RVA: 0x0017CDCD File Offset: 0x0017B1CD
 private static void onClickedConfigButton(SleekButton button)
 {
     if (PlaySettings.singleplayerMap == null || PlaySettings.singleplayerMap.Length == 0)
     {
         return;
     }
     MenuPlayConfigUI.open();
     MenuPlaySingleplayerUI.close();
 }
        public static void open()
        {
            if (MenuPlayConfigUI.active)
            {
                return;
            }
            MenuPlayConfigUI.active = true;
            if (ReadWrite.fileExists("/Worlds/Singleplayer_" + Characters.selected + "/Config.json", false))
            {
                try
                {
                    MenuPlayConfigUI.configData = ReadWrite.deserializeJSON <ConfigData>("/Worlds/Singleplayer_" + Characters.selected + "/Config.json", false);
                }
                catch
                {
                    MenuPlayConfigUI.configData = null;
                }
                if (MenuPlayConfigUI.configData == null)
                {
                    MenuPlayConfigUI.configData = new ConfigData();
                }
            }
            else
            {
                MenuPlayConfigUI.configData = new ConfigData();
            }
            EGameMode singleplayerMode = PlaySettings.singleplayerMode;

            if (singleplayerMode != EGameMode.EASY)
            {
                if (singleplayerMode != EGameMode.NORMAL)
                {
                    if (singleplayerMode == EGameMode.HARD)
                    {
                        MenuPlayConfigUI.modeConfigData = MenuPlayConfigUI.configData.Hard;
                    }
                }
                else
                {
                    MenuPlayConfigUI.modeConfigData = MenuPlayConfigUI.configData.Normal;
                }
            }
            else
            {
                MenuPlayConfigUI.modeConfigData = MenuPlayConfigUI.configData.Easy;
            }
            MenuPlayConfigUI.refreshConfig();
            MenuPlayConfigUI.container.lerpPositionScale(0f, 0f, ESleekLerp.EXPONENTIAL, 20f);
        }
Exemple #5
0
 private void Update()
 {
     if (MenuUI.window == null)
     {
         return;
     }
     MenuConfigurationControlsUI.bindUpdate();
     if (MenuConfigurationControlsUI.binding == 255)
     {
         if (Input.GetKeyDown(27))
         {
             if (Provider.provider.matchmakingService.isAttemptingServerQuery)
             {
                 Provider.provider.matchmakingService.cancel();
             }
             else if (MenuUI.isAlerting)
             {
                 MenuUI.closeAlert();
                 MenuUI.isAlerting = false;
             }
             else if (MenuPauseUI.active)
             {
                 MenuPauseUI.close();
                 MenuDashboardUI.open();
                 MenuTitleUI.open();
             }
             else if (MenuCreditsUI.active)
             {
                 MenuCreditsUI.close();
                 MenuPauseUI.open();
             }
             else if (MenuTitleUI.active)
             {
                 MenuPauseUI.open();
                 MenuDashboardUI.close();
                 MenuTitleUI.close();
             }
             else if (MenuPlayConfigUI.active)
             {
                 MenuPlayConfigUI.close();
                 MenuPlaySingleplayerUI.open();
             }
             else if (MenuPlayServerInfoUI.active)
             {
                 MenuPlayServerInfoUI.close();
                 MenuPlayServerInfoUI.EServerInfoOpenContext openContext = MenuPlayServerInfoUI.openContext;
                 if (openContext != MenuPlayServerInfoUI.EServerInfoOpenContext.CONNECT)
                 {
                     if (openContext != MenuPlayServerInfoUI.EServerInfoOpenContext.SERVERS)
                     {
                         if (openContext == MenuPlayServerInfoUI.EServerInfoOpenContext.MATCHMAKING)
                         {
                             MenuPlayMatchmakingUI.open();
                         }
                     }
                     else
                     {
                         MenuPlayServersUI.open();
                     }
                 }
                 else
                 {
                     MenuPlayConnectUI.open();
                 }
             }
             else if (MenuPlayConnectUI.active || MenuPlayServersUI.active || MenuPlaySingleplayerUI.active || MenuPlayMatchmakingUI.active || MenuPlayLobbiesUI.active)
             {
                 MenuPlayConnectUI.close();
                 MenuPlayServersUI.close();
                 MenuPlaySingleplayerUI.close();
                 MenuPlayMatchmakingUI.close();
                 MenuPlayLobbiesUI.close();
                 MenuPlayUI.open();
             }
             else if (MenuSurvivorsClothingItemUI.active)
             {
                 MenuSurvivorsClothingItemUI.close();
                 MenuSurvivorsClothingUI.open();
             }
             else if (MenuSurvivorsClothingBoxUI.active)
             {
                 if (!MenuSurvivorsClothingBoxUI.isUnboxing)
                 {
                     MenuSurvivorsClothingBoxUI.close();
                     MenuSurvivorsClothingItemUI.open();
                 }
             }
             else if (MenuSurvivorsClothingInspectUI.active || MenuSurvivorsClothingDeleteUI.active)
             {
                 MenuSurvivorsClothingInspectUI.close();
                 MenuSurvivorsClothingDeleteUI.close();
                 MenuSurvivorsClothingItemUI.open();
             }
             else if (MenuSurvivorsCharacterUI.active || MenuSurvivorsAppearanceUI.active || MenuSurvivorsGroupUI.active || MenuSurvivorsClothingUI.active)
             {
                 MenuSurvivorsCharacterUI.close();
                 MenuSurvivorsAppearanceUI.close();
                 MenuSurvivorsGroupUI.close();
                 MenuSurvivorsClothingUI.close();
                 MenuSurvivorsUI.open();
             }
             else if (MenuConfigurationOptionsUI.active || MenuConfigurationControlsUI.active || MenuConfigurationGraphicsUI.active || MenuConfigurationDisplayUI.active)
             {
                 MenuConfigurationOptionsUI.close();
                 MenuConfigurationControlsUI.close();
                 MenuConfigurationGraphicsUI.close();
                 MenuConfigurationDisplayUI.close();
                 MenuConfigurationUI.open();
             }
             else if (MenuWorkshopSubmitUI.active || MenuWorkshopEditorUI.active || MenuWorkshopErrorUI.active || MenuWorkshopLocalizationUI.active || MenuWorkshopSpawnsUI.active || MenuWorkshopModulesUI.active)
             {
                 MenuWorkshopSubmitUI.close();
                 MenuWorkshopEditorUI.close();
                 MenuWorkshopErrorUI.close();
                 MenuWorkshopLocalizationUI.close();
                 MenuWorkshopSpawnsUI.close();
                 MenuWorkshopModulesUI.close();
                 MenuWorkshopUI.open();
             }
             else
             {
                 MenuPlayUI.close();
                 MenuSurvivorsUI.close();
                 MenuConfigurationUI.close();
                 MenuWorkshopUI.close();
                 MenuDashboardUI.open();
                 MenuTitleUI.open();
             }
         }
         if (MenuUI.window != null)
         {
             if (Input.GetKeyDown(ControlsSettings.screenshot))
             {
                 Provider.takeScreenshot();
             }
             if (Input.GetKeyDown(ControlsSettings.hud))
             {
                 DevkitWindowManager.isActive          = false;
                 MenuUI.window.isEnabled               = !MenuUI.window.isEnabled;
                 MenuUI.window.drawCursorWhileDisabled = false;
             }
             if (Input.GetKeyDown(ControlsSettings.terminal))
             {
                 DevkitWindowManager.isActive          = !DevkitWindowManager.isActive;
                 MenuUI.window.isEnabled               = !DevkitWindowManager.isActive;
                 MenuUI.window.drawCursorWhileDisabled = DevkitWindowManager.isActive;
             }
         }
     }
     if (Input.GetKeyDown(ControlsSettings.refreshAssets))
     {
         Assets.refresh();
     }
     if (Input.GetKeyDown(ControlsSettings.clipboardDebug) && MenuSurvivorsAppearanceUI.active)
     {
         string text = string.Empty;
         text = text + "Face " + Characters.active.face;
         text = text + "\nHair " + Characters.active.hair;
         text = text + "\nBeard " + Characters.active.beard;
         text = text + "\nColor_Skin " + Palette.hex(Characters.active.skin);
         text = text + "\nColor_Hair " + Palette.hex(Characters.active.color);
         if (Characters.active.hand)
         {
             text += "\nBackward";
         }
         GUIUtility.systemCopyBuffer = text;
     }
     if (MenuUI.isAlerting && Time.realtimeSinceStartup - MenuUI.lastAlert > MenuUI.alertTime)
     {
         MenuUI.closeAlert();
         MenuUI.isAlerting = false;
     }
     MenuUI.window.showCursor = true;
     MenuUI.window.updateDebug();
     if (MenuPlayUI.active || MenuPlayConnectUI.active || MenuPlayServersUI.active || MenuPlayServerInfoUI.active || MenuPlaySingleplayerUI.active || MenuPlayMatchmakingUI.active || MenuPlayLobbiesUI.active || MenuPlayConfigUI.active)
     {
         this.target = this.play;
     }
     else if (MenuSurvivorsUI.active || MenuSurvivorsCharacterUI.active || MenuSurvivorsAppearanceUI.active || MenuSurvivorsGroupUI.active || MenuSurvivorsClothingUI.active || MenuSurvivorsClothingItemUI.active || MenuSurvivorsClothingInspectUI.active || MenuSurvivorsClothingDeleteUI.active || MenuSurvivorsClothingBoxUI.active)
     {
         this.target = this.survivors;
     }
     else if (MenuConfigurationUI.active || MenuConfigurationOptionsUI.active || MenuConfigurationControlsUI.active || MenuConfigurationGraphicsUI.active || MenuConfigurationDisplayUI.active)
     {
         this.target = this.configuration;
     }
     else if (MenuWorkshopUI.active || MenuWorkshopSubmitUI.active || MenuWorkshopEditorUI.active || MenuWorkshopErrorUI.active || MenuWorkshopLocalizationUI.active || MenuWorkshopSpawnsUI.active || MenuWorkshopModulesUI.active)
     {
         this.target = this.workshop;
     }
     else
     {
         this.target = this.title;
     }
     if (this.target == this.title)
     {
         if (MenuUI.hasTitled)
         {
             base.transform.position = Vector3.Lerp(base.transform.position, this.target.position, Time.deltaTime * 4f);
             base.transform.rotation = Quaternion.Lerp(base.transform.rotation, this.target.rotation, Time.deltaTime * 4f);
         }
         else
         {
             base.transform.position = Vector3.Lerp(base.transform.position, this.target.position, Time.deltaTime);
             base.transform.rotation = Quaternion.Lerp(base.transform.rotation, this.target.rotation, Time.deltaTime);
         }
     }
     else
     {
         MenuUI.hasTitled        = true;
         base.transform.position = Vector3.Lerp(base.transform.position, this.target.position, Time.deltaTime * 4f);
         base.transform.rotation = Quaternion.Lerp(base.transform.rotation, this.target.rotation, Time.deltaTime * 4f);
     }
 }
 private static void onClickedBackButton(SleekButton button)
 {
     MenuPlaySingleplayerUI.open();
     MenuPlayConfigUI.close();
 }
 private static void onToggled(SleekToggle toggle, bool state)
 {
     MenuPlayConfigUI.updateValue(toggle, state);
 }
 private static void onTypedSingle(SleekSingleField singleField, float state)
 {
     MenuPlayConfigUI.updateValue(singleField, state);
 }
 private static void onTypedUInt32(SleekUInt32Field uint32Field, uint state)
 {
     MenuPlayConfigUI.updateValue(uint32Field, state);
 }