Exemple #1
0
 protected void OnEnable()
 {
     LevelHierarchy.addItem(this);
     if (this.levelObject != null)
     {
         LevelObjects.registerDevkitObject(this.levelObject, out this.x, out this.y);
     }
 }
Exemple #2
0
 protected void OnEnable()
 {
     LevelHierarchy.addItem(this);
     SpawnpointSystem.addSpawnpoint(this);
 }
 // Token: 0x06000902 RID: 2306 RVA: 0x0004E481 File Offset: 0x0004C881
 protected void OnEnable()
 {
     LevelHierarchy.addItem(this);
     DeadzoneSystem.addVolume(this);
 }
Exemple #4
0
 protected void OnEnable()
 {
     LevelHierarchy.addItem(this);
     PlayerClipVolumeSystem.addVolume(this);
 }
Exemple #5
0
 // Token: 0x060008EF RID: 2287 RVA: 0x0004E1C4 File Offset: 0x0004C5C4
 protected void OnEnable()
 {
     LevelHierarchy.addItem(this);
     AmbianceSystem.addVolume(this);
 }
Exemple #6
0
 protected void OnEnable()
 {
     LevelHierarchy.addItem(this);
     EffectVolumeSystem.addVolume(this);
 }