/// <summary> Retrieves the related entity of type 'ActionRightEntity', using a relation of type 'n:1'</summary> /// <param name="forceFetch">if true, it will discard any changes currently in the currently loaded related entity and will refetch the entity from the persistent storage</param> /// <returns>A fetched entity of type 'ActionRightEntity' which is related to this entity.</returns> public virtual ActionRightEntity GetSingleActionRight(bool forceFetch) { if ((!_alreadyFetchedActionRight || forceFetch || _alwaysFetchActionRight) && !this.IsSerializing && !this.IsDeserializing && !this.InDesignMode) { bool performLazyLoading = this.CheckIfLazyLoadingShouldOccur(Relations.ActionRightEntityUsingActionRightID); ActionRightEntity newEntity = new ActionRightEntity(); bool fetchResult = false; if (performLazyLoading) { AddToTransactionIfNecessary(newEntity); fetchResult = newEntity.FetchUsingPK(this.ActionRightID); } if (fetchResult) { newEntity = (ActionRightEntity)GetFromActiveContext(newEntity); } else { if (!_actionRightReturnsNewIfNotFound) { RemoveFromTransactionIfNecessary(newEntity); newEntity = null; } } this.ActionRight = newEntity; _alreadyFetchedActionRight = fetchResult; } return(_actionRight); }
/// <summary>Creates a new, empty ActionRightEntity object.</summary> /// <returns>A new, empty ActionRightEntity object.</returns> public override IEntity Create() { IEntity toReturn = new ActionRightEntity(); // __LLBLGENPRO_USER_CODE_REGION_START CreateNewActionRight // __LLBLGENPRO_USER_CODE_REGION_END return toReturn; }
/// <summary> setups the sync logic for member _actionRight</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncActionRight(IEntityCore relatedEntity) { if (_actionRight != relatedEntity) { DesetupSyncActionRight(true, true); _actionRight = (ActionRightEntity)relatedEntity; this.PerformSetupSyncRelatedEntity(_actionRight, new PropertyChangedEventHandler(OnActionRightPropertyChanged), "ActionRight", SD.HnD.DAL.RelationClasses.StaticRoleSystemActionRightRelations.ActionRightEntityUsingActionRightIDStatic, true, ref _alreadyFetchedActionRight, new string[] { }); } }
/// <summary>Private CTor for deserialization</summary> /// <param name="info"></param> /// <param name="context"></param> protected RoleSystemActionRightEntityBase(SerializationInfo info, StreamingContext context) : base(info, context) { _actionRight = (ActionRightEntity)info.GetValue("_actionRight", typeof(ActionRightEntity)); if (_actionRight != null) { _actionRight.AfterSave += new EventHandler(OnEntityAfterSave); } _actionRightReturnsNewIfNotFound = info.GetBoolean("_actionRightReturnsNewIfNotFound"); _alwaysFetchActionRight = info.GetBoolean("_alwaysFetchActionRight"); _alreadyFetchedActionRight = info.GetBoolean("_alreadyFetchedActionRight"); _role = (RoleEntity)info.GetValue("_role", typeof(RoleEntity)); if (_role != null) { _role.AfterSave += new EventHandler(OnEntityAfterSave); } _roleReturnsNewIfNotFound = info.GetBoolean("_roleReturnsNewIfNotFound"); _alwaysFetchRole = info.GetBoolean("_alwaysFetchRole"); _alreadyFetchedRole = info.GetBoolean("_alreadyFetchedRole"); this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance()); // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> setups the sync logic for member _actionRight</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncActionRight(IEntityCore relatedEntity) { if(_actionRight!=relatedEntity) { DesetupSyncActionRight(true, true); _actionRight = (ActionRightEntity)relatedEntity; this.PerformSetupSyncRelatedEntity( _actionRight, new PropertyChangedEventHandler( OnActionRightPropertyChanged ), "ActionRight", SD.HnD.DAL.RelationClasses.StaticForumRoleForumActionRightRelations.ActionRightEntityUsingActionRightIDStatic, true, ref _alreadyFetchedActionRight, new string[] { } ); } }
/// <summary> Removes the sync logic for member _actionRight</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncActionRight(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity( _actionRight, new PropertyChangedEventHandler( OnActionRightPropertyChanged ), "ActionRight", SD.HnD.DAL.RelationClasses.StaticForumRoleForumActionRightRelations.ActionRightEntityUsingActionRightIDStatic, true, signalRelatedEntity, "ForumRoleForumActionRights", resetFKFields, new int[] { (int)ForumRoleForumActionRightFieldIndex.ActionRightID } ); _actionRight = null; }
/// <summary> Retrieves the related entity of type 'ActionRightEntity', using a relation of type 'n:1'</summary> /// <param name="forceFetch">if true, it will discard any changes currently in the currently loaded related entity and will refetch the entity from the persistent storage</param> /// <returns>A fetched entity of type 'ActionRightEntity' which is related to this entity.</returns> public virtual ActionRightEntity GetSingleActionRight(bool forceFetch) { if( ( !_alreadyFetchedActionRight || forceFetch || _alwaysFetchActionRight) && !this.IsSerializing && !this.IsDeserializing && !this.InDesignMode) { bool performLazyLoading = this.CheckIfLazyLoadingShouldOccur(Relations.ActionRightEntityUsingActionRightID); ActionRightEntity newEntity = new ActionRightEntity(); bool fetchResult = false; if(performLazyLoading) { AddToTransactionIfNecessary(newEntity); fetchResult = newEntity.FetchUsingPK(this.ActionRightID); } if(fetchResult) { newEntity = (ActionRightEntity)GetFromActiveContext(newEntity); } else { if(!_actionRightReturnsNewIfNotFound) { RemoveFromTransactionIfNecessary(newEntity); newEntity = null; } } this.ActionRight = newEntity; _alreadyFetchedActionRight = fetchResult; } return _actionRight; }
/// <summary>Private CTor for deserialization</summary> /// <param name="info"></param> /// <param name="context"></param> protected ForumRoleForumActionRightEntityBase(SerializationInfo info, StreamingContext context) : base(info, context) { _actionRight = (ActionRightEntity)info.GetValue("_actionRight", typeof(ActionRightEntity)); if(_actionRight!=null) { _actionRight.AfterSave+=new EventHandler(OnEntityAfterSave); } _actionRightReturnsNewIfNotFound = info.GetBoolean("_actionRightReturnsNewIfNotFound"); _alwaysFetchActionRight = info.GetBoolean("_alwaysFetchActionRight"); _alreadyFetchedActionRight = info.GetBoolean("_alreadyFetchedActionRight"); _forum = (ForumEntity)info.GetValue("_forum", typeof(ForumEntity)); if(_forum!=null) { _forum.AfterSave+=new EventHandler(OnEntityAfterSave); } _forumReturnsNewIfNotFound = info.GetBoolean("_forumReturnsNewIfNotFound"); _alwaysFetchForum = info.GetBoolean("_alwaysFetchForum"); _alreadyFetchedForum = info.GetBoolean("_alreadyFetchedForum"); _role = (RoleEntity)info.GetValue("_role", typeof(RoleEntity)); if(_role!=null) { _role.AfterSave+=new EventHandler(OnEntityAfterSave); } _roleReturnsNewIfNotFound = info.GetBoolean("_roleReturnsNewIfNotFound"); _alwaysFetchRole = info.GetBoolean("_alwaysFetchRole"); _alreadyFetchedRole = info.GetBoolean("_alreadyFetchedRole"); this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance()); // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> Removes the sync logic for member _actionRight</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncActionRight(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity(_actionRight, new PropertyChangedEventHandler(OnActionRightPropertyChanged), "ActionRight", SD.HnD.DAL.RelationClasses.StaticRoleSystemActionRightRelations.ActionRightEntityUsingActionRightIDStatic, true, signalRelatedEntity, "RoleSystemActionRights", resetFKFields, new int[] { (int)RoleSystemActionRightFieldIndex.ActionRightID }); _actionRight = null; }