public void TempSetControlType(int controlType)
 {
     if (controlType == 0)
     {
         if (arrowsPanel == null)
         {
             arrowsPanel = GameObject.Find("ControlsArrowsPanel");
         }
         if (arrowsPanel != null)
         {
             arrowsPanel.SetActive(true);
         }
     }
     else
     {
         if (GameObject.Find("ControlsArrowsPanel") != null)
         {
             arrowsPanel = GameObject.Find("ControlsArrowsPanel");
         }
         arrowsPanel.SetActive(false);
     }
     BoardController.Get().ControlType = controlType;
 }
 public void UnPauseGame()
 {
     IsOnPause = false;
     BoardController.Get().OnUnpause();
     BallController.Get().OnUnpause();
 }
 public void PauseGame()
 {
     IsOnPause = true;
     BoardController.Get().OnPause();
     BallController.Get().OnPause();
 }
 public void Cleanup()
 {
     BoardController.Get().Cleanup();
     BallController.Get().Cleanup();
 }
 public void BoardConstantMove(float speed)
 {
     BoardController.Get().ConstantMove(speed);
 }