Exemple #1
0
        public override PolyChunk Clone()
        {
            PolyChunkStrip result = (PolyChunkStrip)base.Clone();

            result.Strips = new List <Strip>(StripCount);
            foreach (Strip item in Strips)
            {
                result.Strips.Add(item.Clone());
            }
            return(result);
        }
Exemple #2
0
        private List <MeshInfo> ProcessPolyList(string name, List <PolyChunk> strips, int start)
        {
            List <MeshInfo> result = new List <MeshInfo>();

            for (int i = start; i < strips.Count; i++)
            {
                PolyChunk chunk = strips[i];
                MaterialBuffer.UpdateFromPolyChunk(chunk);
                switch (chunk.Type)
                {
                case ChunkType.Bits_CachePolygonList:
                    byte cachenum = ((PolyChunkBitsCachePolygonList)chunk).List;
#if modellog
                    Extensions.Log("Caching Poly List " + name + "[" + (i + 1) + "] to cache #" + cachenum + Environment.NewLine);
#endif
                    PolyCache[cachenum] = new CachedPoly(name, strips, i + 1);
                    return(result);

                case ChunkType.Bits_DrawPolygonList:
                    cachenum = ((PolyChunkBitsDrawPolygonList)chunk).List;
                    CachedPoly cached = PolyCache[cachenum];
#if modellog
                    Extensions.Log("Drawing Poly List " + cached.Name + "[" + cached.Index + "] from cache #" + cachenum + Environment.NewLine);
#endif
                    result.AddRange(ProcessPolyList(cached.Name, cached.Polys, cached.Index));
                    break;

                case ChunkType.Strip_Strip:
                case ChunkType.Strip_StripUVN:
                case ChunkType.Strip_StripUVH:
                case ChunkType.Strip_StripNormal:
                case ChunkType.Strip_StripUVNNormal:
                case ChunkType.Strip_StripUVHNormal:
                case ChunkType.Strip_StripColor:
                case ChunkType.Strip_StripUVNColor:
                case ChunkType.Strip_StripUVHColor:
                case ChunkType.Strip_Strip2:
                case ChunkType.Strip_StripUVN2:
                case ChunkType.Strip_StripUVH2:
                {
                    PolyChunkStrip c2 = (PolyChunkStrip)chunk;
#if modellog
                    Extensions.Log("Strip " + c2.Type + Environment.NewLine);
#endif
                    bool hasVColor = false;
                    switch (chunk.Type)
                    {
                    case ChunkType.Strip_StripColor:
                    case ChunkType.Strip_StripUVNColor:
                    case ChunkType.Strip_StripUVHColor:
                        hasVColor = true;
                        break;
                    }
                    bool hasUV = false;
                    switch (chunk.Type)
                    {
                    case ChunkType.Strip_StripUVN:
                    case ChunkType.Strip_StripUVH:
                    case ChunkType.Strip_StripUVNColor:
                    case ChunkType.Strip_StripUVHColor:
                    case ChunkType.Strip_StripUVN2:
                    case ChunkType.Strip_StripUVH2:
                        hasUV = true;
                        break;
                    }
                    List <Poly>       polys = new List <Poly>();
                    List <VertexData> verts = new List <VertexData>();
#if modellog
                    List <ushort> indexes = new List <ushort>();
#endif
                    foreach (PolyChunkStrip.Strip strip in c2.Strips)
                    {
#if modellog
                        indexes.AddRange(strip.Indexes);
#endif
                        Strip str = new Strip(strip.Indexes.Length, strip.Reversed);
                        for (int k = 0; k < strip.Indexes.Length; k++)
                        {
                            str.Indexes[k] = (ushort)verts.Count;
                            verts.Add(new VertexData(
                                          VertexBuffer[strip.Indexes[k]].Position,
                                          VertexBuffer[strip.Indexes[k]].Normal,
                                          hasVColor ? (Color?)strip.VColors[k] : VertexBuffer[strip.Indexes[k]].Color,
                                          hasUV ? strip.UVs[k] : null));
                        }
                        polys.Add(str);
                    }
                    if (!hasVColor)
                    {
                        hasVColor = verts.Any(a => a.Color.HasValue && a.Color.Value != Color.White);
                    }
#if modellog
                    indexes = new List <ushort>(System.Linq.Enumerable.Distinct(indexes));
                    indexes.Sort();
                    StringBuilder sb  = new StringBuilder("Vertex Usage: ");
                    ushort        ist = indexes[0];
                    for (int k = 0; k < indexes.Count - 1; k++)
                    {
                        if (indexes[k + 1] != indexes[k] + 1)
                        {
                            sb.Append(" " + ist);
                            if (indexes[k] != ist)
                            {
                                sb.Append("-" + indexes[k]);
                            }
                            ist = indexes[++k];
                        }
                    }
                    sb.Append(" " + ist);
                    if (indexes[indexes.Count - 1] != ist)
                    {
                        sb.Append("-" + indexes[indexes.Count - 1]);
                    }
                    sb.Append(Environment.NewLine);
                    Extensions.Log(sb.ToString());
#endif
                    result.Add(new MeshInfo(MaterialBuffer, polys.ToArray(), verts.ToArray(), hasUV, hasVColor));
                    MaterialBuffer = new NJS_MATERIAL(MaterialBuffer);
                }
                break;
                }
            }
            return(result);
        }