Exemple #1
0
        public override void Execute(StateManager states)
        {
            Vector3[] bounds   = WorldBoundary.Boundaries;
            Vector3   randDest = new Vector3(Random.Range(bounds[0].x, bounds[1].x), 0f, Random.Range(bounds[0].z, bounds[1].z));
            Node      target   = PathRequestManager.GetNode(randDest);

            if (target.IsWalkable)
            {
                states.GoToDestination(randDest);
            }
        }