Exemple #1
0
        private static void EncloseSingleInst(GotoStatement stmt, Instruction inst)
        {
            AstBlock block = ParentBlock(stmt.Goto);

            AstBlock newBlock = new AstBlock(AstBlockType.If, stmt.Condition);

            block.AddAfter(stmt.Goto, newBlock);

            newBlock.AddFirst(new AstOperation(inst));
        }
Exemple #2
0
        private static void RemoveEmptyBlocks(AstBlock mainBlock)
        {
            Queue <AstBlock> pending = new Queue <AstBlock>();

            pending.Enqueue(mainBlock);

            while (pending.TryDequeue(out AstBlock block))
            {
                foreach (IAstNode node in block)
                {
                    if (node is AstBlock childBlock)
                    {
                        pending.Enqueue(childBlock);
                    }
                }

                AstBlock parent = block.Parent;

                if (parent == null)
                {
                    continue;
                }

                AstBlock nextBlock = Next(block) as AstBlock;

                bool hasElse = nextBlock != null && nextBlock.Type == AstBlockType.Else;

                bool isIf = block.Type == AstBlockType.If;

                if (block.Count == 0)
                {
                    if (isIf)
                    {
                        if (hasElse)
                        {
                            nextBlock.TurnIntoIf(InverseCond(block.Condition));
                        }

                        parent.Remove(block);
                    }
                    else if (block.Type == AstBlockType.Else)
                    {
                        parent.Remove(block);
                    }
                }
                else if (isIf && parent.Type == AstBlockType.Else && parent.Count == (hasElse ? 2 : 1))
                {
                    AstBlock parentOfParent = parent.Parent;

                    parent.Remove(block);

                    parentOfParent.AddAfter(parent, block);

                    if (hasElse)
                    {
                        parent.Remove(nextBlock);

                        parentOfParent.AddAfter(block, nextBlock);
                    }

                    parentOfParent.Remove(parent);

                    block.TurnIntoElseIf();
                }
            }
        }
Exemple #3
0
        private static void MoveOutward(GotoStatement stmt, int gLevel, int lLevel)
        {
            AstBlock origin = ParentBlock(stmt.Goto);

            AstBlock block = origin;

            // Check if a loop is enclosing the goto, and the block that is
            // directly related to the label is above the loop block.
            // In that case, we need to introduce a break to get out of the loop.
            AstBlock loopBlock = origin;

            int loopLevel = gLevel;

            while (loopLevel > lLevel)
            {
                AstBlock child = loopBlock;

                loopBlock = loopBlock.Parent;

                loopLevel--;

                if (child.Type == AstBlockType.DoWhile)
                {
                    EncloseSingleInst(stmt, Instruction.LoopBreak);

                    block.Remove(stmt.Goto);

                    loopBlock.AddAfter(child, stmt.Goto);

                    block  = loopBlock;
                    gLevel = loopLevel;
                }
            }

            // Insert ifs to skip the parts that shouldn't be executed due to the goto.
            bool tryInsertElse = stmt.IsUnconditional && origin.Type == AstBlockType.If;

            while (gLevel > lLevel)
            {
                Enclose(block, AstBlockType.If, stmt.Condition, Next(stmt.Goto));

                block.Remove(stmt.Goto);

                AstBlock child = block;

                // We can't move the goto in the middle of a if and a else block, in
                // this case we need to move it after the else.
                // IsLoop may need to be updated if the label is inside the else, as
                // introducing a loop is the only way to ensure the else will be executed.
                if (Next(child) is AstBlock elseBlock && elseBlock.Type == AstBlockType.Else)
                {
                    child = elseBlock;
                }

                block = block.Parent;

                block.AddAfter(child, stmt.Goto);

                gLevel--;

                if (tryInsertElse && child == origin)
                {
                    AstBlock lBlock = ParentBlock(stmt.Label);

                    IAstNode last = block == lBlock && !stmt.IsLoop ? stmt.Label : null;

                    AstBlock newBlock = Enclose(block, AstBlockType.Else, null, Next(stmt.Goto), last);

                    if (newBlock != null)
                    {
                        block.Remove(stmt.Goto);

                        block.AddAfter(newBlock, stmt.Goto);
                    }
                }
            }
        }