Exemple #1
0
 /// <summary>
 /// Try to perform an Action on game thread, if it fails do not crash the game.
 /// </summary>
 public static void TryInvokeOnGameThread(this IMyUtilities util, Action invoke, Logger logTo = null)
 {
     util.InvokeOnGameThread(() => {
         try { invoke.Invoke(); }
         catch (Exception ex)
         {
             if (logTo != null)
                 logTo.alwaysLog("Exception: " + ex, Logger.severity.ERROR);
             else
                 (new Logger("MiscExtensions")).alwaysLog("Exception: " + ex, Logger.severity.ERROR);
         }
     });
 }