public static double GetShortestDistanceSquared(LineSegmentD line1, LineSegmentD line2) { return(LineD.GetShortestDistanceSquared(line1.m_line, line2.m_line)); }
public static Vector3D GetShortestVector(LineSegmentD line1, LineSegmentD line2, out Vector3D res1, out Vector3D res2) { return LineD.GetShortestVector(ref line1.m_line, ref line2.m_line, out res1, out res2); }
public static Vector3D GetShortestVector(LineSegmentD line1, LineSegmentD line2, out Vector3D res1, out Vector3D res2) { return(LineD.GetShortestVector(ref line1.m_line, ref line2.m_line, out res1, out res2)); }
public static double GetShortestDistanceSquared(LineSegmentD line1, LineSegmentD line2) { return LineD.GetShortestDistanceSquared(line1.m_line, line2.m_line); }