public void PlayerInfoHide() { if (_UIPlayerNameSetting == null) { return; } _UIPlayerNameSetting.Kill(null, ObjectDeadType.Clear); _UIPlayerNameSetting = null; UnlockScene(6); }
public void PlayerInfoShow() { if (_UIPlayerNameSetting != null) { return; } LockScene(Color.FromArgb(100, 0, 0, 0), 3); _UIPlayerNameSetting = new ObjectUINameSetting(DirectionType.Center, 5, 5, new MoveStraight(null, 1, 800, 1, 100, 1F)); _UIPlayerNameSetting.Close += (x, e) => { PlayerInfoHide(); }; _UIPlayerNameSetting.Layout.X = Width / 2; _UIPlayerNameSetting.Layout.Y = Height / 2 - 100; _UIPlayerNameSetting.MoveObject.Target.SetObject(new PointObject(_UIPlayerNameSetting.Layout.X, Height / 2)); UIObjects.Add(_UIPlayerNameSetting); }