public bool DoHeal() { return((doHealST.Total() + doHealHP.Total()) != 0); }
public bool DoDamage() { return(doDamage.Total() != 0); }
public bool DoHeal() { return((doHealST.Total() + doHealHP.Total()) != 0); }
public bool DoDamage() { return(doDamage.Total() != 0); }