private static bool hasLevelToCutTree(Player p, Patch patch) { if (patch.isFruitTree()) { return(true); } return(p.getSkills().getGreaterLevel(Skills.SKILL.WOODCUTTING) >= (int)SEEDS[patch.getSeedIndex()][10]); }
private static void checkTreeHealth(Player p, Patch patch) { patch.setHealthChecked(true); if (patch.isFruitTree()) { patch.setStatus(11); } else { patch.setStatus(patch.getConfigLength() - 2); } p.getPackets().sendMessage("You check the health of the tree."); setConfig(p, patch); p.getSkills().addXp(Skills.SKILL.FARMING, (double)SEEDS[patch.getSeedIndex()][5]); }
public static void growPatch(Patch patch) { if (patch.isTree()) { if (patch.getStatus() == patch.checkHealthStatus()) { if (!patch.isHealthChecked()) { return; } } else if (patch.getStatus() == patch.chopStatus()) { return; } else if (patch.getStatus() == patch.stumpStatus()) { patch.setStatus(patch.chopStatus()); } else { patch.setStatus(patch.getStatus() + 1); } } else if (patch.isFruitTree()) { if (patch.isWeeding()) { return; } if (patch.getStatus() == patch.checkHealthStatus()) { if (!patch.isHealthChecked()) { return; } } if (patch.isHealthChecked()) { if (patch.getStatus() == patch.checkHealthStatus() - 1) { // all fruit return; } } if (patch.getStatus() == patch.stumpStatus()) { patch.setStatus(patch.chopStatus()); } else if (patch.getStatus() == patch.chopStatus()) { patch.setStatus(6); } else { patch.setStatus(patch.getStatus() + 1); } } else { patch.setStatus(patch.getStatus() + 1); } Player owner = Server.getPlayerForName(patch.getOwnerName()); if (owner != null) { setConfig(owner, patch); } patch.setLastUpdate(Environment.TickCount); }
private static bool hasLevelToCutTree(Player p, Patch patch) { if (patch.isFruitTree()) { return true; } return p.getSkills().getGreaterLevel(Skills.SKILL.WOODCUTTING) >= (int)SEEDS[patch.getSeedIndex()][10]; }
private static void chopTree( Player p, Patch patch) { if (patch.isFruitTree()) { chopFruitTree(p, patch); return; } if (!Woodcutting.hasAxe(p)) { p.getPackets().sendMessage("You don't have an axe."); return; } if (!hasLevelToCutTree(p, patch)) { p.getPackets().sendMessage("You will recieve no logs from this tree, due to your Woodcutting level."); } Tree newTree = new Tree(0, 0, null, (int)SEEDS[patch.getSeedIndex()][2], 0, (string)SEEDS[patch.getSeedIndex()][7], (double)SEEDS[patch.getSeedIndex()][11], 0); p.setTemporaryAttribute("cuttingTree", newTree); p.setLastAnimation(new Animation(Woodcutting.getAxeAnimation(p))); p.getPackets().sendMessage("You begin to swing your axe at the tree.."); long delay = getCutTime(p, patch); bool canRecieveLog = hasLevelToCutTree(p, patch); Event chopTreeEvent = new Event(delay); chopTreeEvent.setAction(() => { long timeSinceLastAnimation = Environment.TickCount; if (!Woodcutting.hasAxe(p)) { p.getPackets().sendMessage("You don't have an axe."); Woodcutting.resetWoodcutting(p); chopTreeEvent.stop(); return; } if (p.getTemporaryAttribute("cuttingTree") == null) { Woodcutting.resetWoodcutting(p); chopTreeEvent.stop(); return; } Tree tree = (Tree)p.getTemporaryAttribute("cuttingTree"); if (!newTree.Equals(tree)) { chopTreeEvent.stop(); return; } if (canRecieveLog) { string s = tree.getLog() == 1521 ? "an" : "a"; if (p.getInventory().addItem(tree.getLog())) { p.getSkills().addXp(Skills.SKILL.WOODCUTTING, tree.getXp()); p.getPackets().sendMessage("You cut down " + s + " " + tree.getName() + " log."); } else { p.getPackets().sendChatboxInterface(210); p.getPackets().modifyText("Your inventory is too full to carry any logs.", 210, 1); p.setLastAnimation(new Animation(65535)); chopTreeEvent.stop(); return; } } if (misc.random(canRecieveLog ? 2 : 0) == 0) { p.setLastAnimation(new Animation(65535)); patch.setStatus(patch.getConfigLength() - 1); setConfig(p, patch); chopTreeEvent.stop(); return; } if (Environment.TickCount - timeSinceLastAnimation >= 2550) { p.setLastAnimation(new Animation(Woodcutting.getAxeAnimation(p))); timeSinceLastAnimation = Environment.TickCount; } }); Server.registerEvent(chopTreeEvent); }
private static void checkTreeHealth(Player p, Patch patch) { patch.setHealthChecked(true); if (patch.isFruitTree()) { patch.setStatus(11); } else { patch.setStatus(patch.getConfigLength() - 2); } p.getPackets().sendMessage("You check the health of the tree."); setConfig(p, patch); p.getSkills().addXp(Skills.SKILL.FARMING, (double)SEEDS[patch.getSeedIndex()][5]); }
public static void growPatch(Patch patch) { if (patch.isTree()) { if (patch.getStatus() == patch.checkHealthStatus()) { if (!patch.isHealthChecked()) { return; } } else if (patch.getStatus() == patch.chopStatus()) { return; } else if (patch.getStatus() == patch.stumpStatus()) { patch.setStatus(patch.chopStatus()); } else { patch.setStatus(patch.getStatus() + 1); } } else if (patch.isFruitTree()) { if (patch.isWeeding()) { return; } if (patch.getStatus() == patch.checkHealthStatus()) { if (!patch.isHealthChecked()) { return; } } if (patch.isHealthChecked()) { if (patch.getStatus() == patch.checkHealthStatus() - 1) // all fruit { return; } } if (patch.getStatus() == patch.stumpStatus()) { patch.setStatus(patch.chopStatus()); } else if (patch.getStatus() == patch.chopStatus()) { patch.setStatus(6); } else { patch.setStatus(patch.getStatus() + 1); } } else { patch.setStatus(patch.getStatus() + 1); } Player owner = Server.getPlayerForName(patch.getOwnerName()); if (owner != null) { setConfig(owner, patch); } patch.setLastUpdate(Environment.TickCount); }
private static void chopTree(Player p, Patch patch) { if (patch.isFruitTree()) { chopFruitTree(p, patch); return; } if (!Woodcutting.hasAxe(p)) { p.getPackets().sendMessage("You don't have an axe."); return; } if (!hasLevelToCutTree(p, patch)) { p.getPackets().sendMessage("You will recieve no logs from this tree, due to your Woodcutting level."); } Tree newTree = new Tree(0, 0, null, (int)SEEDS[patch.getSeedIndex()][2], 0, (string)SEEDS[patch.getSeedIndex()][7], (double)SEEDS[patch.getSeedIndex()][11], 0); p.setTemporaryAttribute("cuttingTree", newTree); p.setLastAnimation(new Animation(Woodcutting.getAxeAnimation(p))); p.getPackets().sendMessage("You begin to swing your axe at the tree.."); long delay = getCutTime(p, patch); bool canRecieveLog = hasLevelToCutTree(p, patch); Event chopTreeEvent = new Event(delay); chopTreeEvent.setAction(() => { long timeSinceLastAnimation = Environment.TickCount; if (!Woodcutting.hasAxe(p)) { p.getPackets().sendMessage("You don't have an axe."); Woodcutting.resetWoodcutting(p); chopTreeEvent.stop(); return; } if (p.getTemporaryAttribute("cuttingTree") == null) { Woodcutting.resetWoodcutting(p); chopTreeEvent.stop(); return; } Tree tree = (Tree)p.getTemporaryAttribute("cuttingTree"); if (!newTree.Equals(tree)) { chopTreeEvent.stop(); return; } if (canRecieveLog) { string s = tree.getLog() == 1521 ? "an" : "a"; if (p.getInventory().addItem(tree.getLog())) { p.getSkills().addXp(Skills.SKILL.WOODCUTTING, tree.getXp()); p.getPackets().sendMessage("You cut down " + s + " " + tree.getName() + " log."); } else { p.getPackets().sendChatboxInterface(210); p.getPackets().modifyText("Your inventory is too full to carry any logs.", 210, 1); p.setLastAnimation(new Animation(65535)); chopTreeEvent.stop(); return; } } if (misc.random(canRecieveLog ? 2 : 0) == 0) { p.setLastAnimation(new Animation(65535)); patch.setStatus(patch.getConfigLength() - 1); setConfig(p, patch); chopTreeEvent.stop(); return; } if (Environment.TickCount - timeSinceLastAnimation >= 2550) { p.setLastAnimation(new Animation(Woodcutting.getAxeAnimation(p))); timeSinceLastAnimation = Environment.TickCount; } }); Server.registerEvent(chopTreeEvent); }