Exemple #1
0
        internal ValueGrid( GridRange gr, double low, double up, ValueAxisUnit vAxis, double basevalue )
        {
            double grLower = Double.MaxValue;
            double grUpper = Double.MinValue;

            if ( gr != null )
            {
                this.rigid		= gr.Rigid;
                grLower			= gr.LowerValue;
                grUpper			= gr.UpperValue;
            }

            this.lower	= low;
            this.upper	= up;
            this.vAxis	= vAxis;
            this.baseValue	= basevalue;

            // Fill in the scale values
            double tmp 			= 1;
            for (int i = 1; i < 7; i++)
            {
                tmp 				*= baseValue;
                scaleValues[6 - i] 	= tmp;
            }
            tmp = 1;
            for (int i = 7; i < scaleValues.Length; i++)
            {
                tmp					*= baseValue;
                scaleValues[i]	 	= ( 1 / tmp );
            }

            // Set an appropriate value axis it not given yet
            SetValueAxis();

            if ( !rigid )
            {
                this.lower		= ( lower == grLower ? grLower : this.vAxis.GetNiceLower( lower ) );
                this.upper		= ( upper == grUpper ? grUpper : this.vAxis.GetNiceHigher( upper ) );
            }
        }
 /// <summary>
 /// 
 /// </summary>
 /// <param name="lower"></param>
 /// <param name="upper"></param>
 /// <param name="rigid"></param>
 public void SetGridRange(double lower, double upper, bool rigid)
 {
     gridRange = new GridRange( lower, upper, rigid );
 }