public StatsPanel(GameState state) : base((int)Renderer.GetResoultion().X - 400, 0, 400, 0, BarMode.Empty, state) { Instance = this; _gameState = state; SetContentSize(GetContentWidth(), (GetContentWidth() / 5) * 6); SetPosition((int)GetBodyPosition().X, (int)(Renderer.GetResoultion().Y - 60 - GetBodySize().Y)); }
public override void Close() { Instance = null; base.Close(); }