public override void Remove(RpgCharacterComponent gear) { gearList.Remove(gear); }
public override void Remove(RpgCharacterComponent item) { throw new NotImplementedException(); }
public override void Add(RpgCharacterComponent gear) { gearList.Add(gear); }
public abstract void Remove(RpgCharacterComponent component);
public abstract void Add(RpgCharacterComponent component);
public override void Add(RpgCharacterComponent stat) { throw new NotImplementedException(); }
public override void Remove(RpgCharacterComponent component) { characterComposite.Remove(component); }
public override void Add(RpgCharacterComponent component) { characterComposite.Add(component); }