Exemple #1
0
        private Solid.Straight BuildStraight(Node sn, Node en)
        {
            double length = sn.Position.DistanceTo(en.Position);

            AcadGeo.Vector3d vec      = AcadFuncs.GetVec(sn.Position, en.Position);
            Solid.Straight   straight = new Solid.Straight();
            if (ELBOW_CONNS == sn.Connections.Count)
            {
                double angle = AngleElbow(sn);
                if (Math.Abs(Math.Sin(angle * 0.5)) < 0.001 || Math.Abs(Math.Cos(angle * 0.5)) < 0.001)
                {
                    straight.StartPosition = sn.Position - vec * width;
                    length -= width;
                }
                else
                {
                    straight.StartPosition = sn.Position - vec * (width / Math.Tan(angle * 0.5));
                    length -= width / Math.Tan(angle * 0.5);
                }
            }
            else if (sn.Connections.Count > 1)
            {
                straight.StartPosition = sn.Position - vec * width;
                length -= width;
            }
            else
            {
                straight.StartPosition = sn.Position;
            }

            if (ELBOW_CONNS == en.Connections.Count)
            {
                double angle = AngleElbow(en);
                if (Math.Abs(Math.Sin(angle * 0.5)) < 0.001 || Math.Abs(Math.Cos(angle * 0.5)) < 0.001)
                {
                    straight.EndPosition = en.Position + vec * width;
                    length -= width;
                }
                else
                {
                    straight.EndPosition = en.Position + vec * (width / Math.Tan(angle * 0.5));
                    length -= width / Math.Tan(angle * 0.5);
                }
            }
            else if (en.Connections.Count > 1)
            {
                straight.EndPosition = en.Position + vec * width;
            }
            else
            {
                straight.EndPosition = en.Position;
            }

            if (length > 0.0)
            {
                return(straight);
            }
            else
            {
                return(null);
            }
        }
Exemple #2
0
        public void BuildRoutingSolid()
        {
            List <Node> nodes = routers.Vertices.ToList();

            foreach (var n in nodes.ToList())
            {
                nodes.Remove(n);
                if (n.Connections.Count > 4)
                {
                    continue;
                }

                foreach (var conn in n.Connections)
                {
                    Node sn = n.GetConnection(conn);
                    if (null != nodes.Find(x => x == sn))
                    {
                        Solid.Straight solid = BuildStraight(n, sn);
                        if (null != solid)
                        {
                            Solid.Profile cal_prol = CalculateProfile(n.Position);
                            cal_prol.Rotate(AcadFuncs.GetVec(sn.Position, n.Position));
                            solid.Profile = cal_prol;
                            solids.Add(solid);
                        }
                    }
                }

                if (ELBOW_CONNS == n.Connections.Count)
                {
                    Solid.Elbow elbow = new Solid.Elbow();
                    elbow.Position = n.Position;
                    AcadGeo.Point3d[] bps = new AcadGeo.Point3d[2];
                    bps[0] = n.Connections[0].Source.Position == n.Position ?
                             n.Connections[0].Target.Position : n.Connections[0].Source.Position;
                    bps[1] = n.Connections[1].Source.Position == n.Position ?
                             n.Connections[1].Target.Position : n.Connections[1].Source.Position;
                    elbow.BranchPos = bps;
                    elbow.Profile   = CalculateProfile(n.Position);
                    elbow.Radius    = width;
                    elbow.CalculateAngle();
                    solids.Add(elbow);
                }
                else if (TEE_CONNS == n.Connections.Count)
                {
                    Solid.Tee tee = new Solid.Tee();
                    tee.Position           = n.Position;
                    tee.MainBranchPosition = GetMainTeePos(n.Position,
                                                           n.Connections[0].ConnectedPos(n.Position),
                                                           n.Connections[1].ConnectedPos(n.Position),
                                                           n.Connections[2].ConnectedPos(n.Position));
                    tee.BranchPosition = GetBranchTeePos(n.Position,
                                                         n.Connections[0].ConnectedPos(n.Position),
                                                         n.Connections[1].ConnectedPos(n.Position),
                                                         n.Connections[2].ConnectedPos(n.Position));
                    tee.Profile = CalculateProfile(n.Position);
                    tee.Radius  = width;
                    solids.Add(tee);
                }
                else if (CROSSING_CONNS == n.Connections.Count)
                {
                    Solid.Crossing crossing = new Solid.Crossing();
                    crossing.Position           = n.Position;
                    crossing.MainBranchPosition = GetMainTeePos(n.Position,
                                                                n.Connections[0].ConnectedPos(n.Position),
                                                                n.Connections[1].ConnectedPos(n.Position),
                                                                n.Connections[2].ConnectedPos(n.Position));
                    crossing.BranchPosition = GetBranchTeePos(n.Position,
                                                              n.Connections[0].ConnectedPos(n.Position),
                                                              n.Connections[1].ConnectedPos(n.Position),
                                                              n.Connections[2].ConnectedPos(n.Position));
                    crossing.Profile = CalculateProfile(n.Position);
                    crossing.Radius  = width;
                    solids.Add(crossing);
                }
            }
        }