public void populate(Round oldRound) { Round myRound = oldRound; //set the duration int minutes = (int) myRound.getDuration().Minutes; int seconds = (int) myRound.getDuration().Seconds; originalDuration = new TimeSpan(0, minutes, seconds); currentDuration = originalDuration; //set the roles roles = myRound.Roles; //set the questions questions = myRound.Questions; }
private Round loadRounderObject() { Round myRound = new Round(); //round object //roles List<string> roles = new List<string>(); for (int i = 0; i < lstRoles.Items.Count; i++) { roles.Add(lstRoles.Items[i].ToString()); } //questions List<string> questions = new List<string>(); string _questions = txtQuestions.Text; char[] delimiters = new char[] { '\r', '\n' }; string[] parts = _questions.Split(delimiters, StringSplitOptions.RemoveEmptyEntries); for (int i = 0; i < parts.Length; i++) { myRound.Questions.Add(parts[i]); } //duration int minutes; int.TryParse(txtMinutes.Text, out minutes); int seconds; int.TryParse(txtSeconds.Text, out seconds); //set properties for Round object myRound.setDuration(minutes, seconds); myRound.Questions = questions; myRound.Roles = roles; return myRound; }