Exemple #1
0
        internal void Display()
        {
            string step = "";

            try
            {
                step = "0 - Start";
                RMStyle.SetupGui();

                if (WindowDebugger.ShowWindow)
                {
                    step = "2 - Debugger";
                    WindowDebugger.Position = GUILayout.Window(318643, WindowDebugger.Position, WindowDebugger.Display, $"{Localizer.Format("#autoLOC_RM_1001")} {RMSettings.CurVersion}", GUILayout.MinHeight(20));    // #autoLOC_RM_1001 = Roster Manager -  Debug Console - Ver.
                }

                if (HighLogic.LoadedScene == GameScenes.SPACECENTER || HighLogic.LoadedScene == GameScenes.EDITOR || HighLogic.LoadedScene == GameScenes.TRACKSTATION || HighLogic.LoadedScene == GameScenes.FLIGHT)
                {
                    if (WindowSettings.ShowWindow)
                    {
                        step = "3 - Show Settings";
                        WindowSettings.Position = GUILayout.Window(318546, WindowSettings.Position, WindowSettings.Display, Localizer.Format("#autoLOC_RM_1002"), GUILayout.MinHeight(20)); // #autoLOC_RM_1002 = Roster Manager Settings
                    }

                    if (WindowContracts.ShowWindow)
                    {
                        step = "4 - Roster Contracts";
                        WindowContracts.Position = GUILayout.Window(318987, WindowContracts.Position, WindowContracts.Display, Localizer.Format("#autoLOC_RM_1003"), GUILayout.MinHeight(20));  // #autoLOC_RM_1003 = Roster Contracts
                    }

                    if (WindowRoster.ShowWindow)
                    {
                        if (WindowRoster.DisplayMode == WindowRoster.DisplayModes.Index)
                        {
                            step = "5 - Reset Roster Size";
                            WindowRoster.Position.height = 335; //reset hight
                        }

                        step = "6 - Show Roster";
                        WindowRoster.Position = GUILayout.Window(318547, WindowRoster.Position, WindowRoster.Display, Localizer.Format("#autoLOC_RM_1004"), GUILayout.MinHeight(20));   // #autoLOC_RM_1004 = Roster Manager
                    }
                }
                step = "1 - Show Interface(s)";
            }
            catch (Exception ex)
            {
                RmUtils.LogMessage($" in drawGui at or near step:  {step}.  Error:  {ex.Message} \n\n{ex.StackTrace}", "Error", true);
            }
        }
Exemple #2
0
        internal void Display()
        {
            var step = "";

            try
            {
                step = "0 - Start";
                RMStyle.SetupGui();

                if (WindowDebugger.ShowWindow)
                {
                    step = "2 - Debugger";
                    WindowDebugger.Position = GUILayout.Window(318643, WindowDebugger.Position, WindowDebugger.Display, "Roster Manager -  Debug Console - Ver. " + RMSettings.CurVersion, GUILayout.MinHeight(20));
                }

                if (HighLogic.LoadedScene == GameScenes.SPACECENTER || HighLogic.LoadedScene == GameScenes.EDITOR || HighLogic.LoadedScene == GameScenes.TRACKSTATION || HighLogic.LoadedScene == GameScenes.FLIGHT)
                {
                    if (WindowSettings.ShowWindow)
                    {
                        step = "3 - Show Settings";
                        WindowSettings.Position = GUILayout.Window(318546, WindowSettings.Position, WindowSettings.Display, "Roster Manager Settings", GUILayout.MinHeight(20));
                    }

                    if (WindowContracts.ShowWindow)
                    {
                        step = "4 - Roster Contracts";
                        WindowContracts.Position = GUILayout.Window(318987, WindowContracts.Position, WindowContracts.Display, "Roster Contracts", GUILayout.MinHeight(20));
                    }

                    if (WindowRoster.ShowWindow)
                    {
                        if (WindowRoster.DisplayMode == WindowRoster.DisplayModes.Index)
                        {
                            step = "5 - Reset Roster Size";
                            WindowRoster.Position.height = 335; //reset hight
                        }

                        step = "6 - Show Roster";
                        WindowRoster.Position = GUILayout.Window(318547, WindowRoster.Position, WindowRoster.Display, "Roster Manager", GUILayout.MinHeight(20));
                    }
                }
                step = "1 - Show Interface(s)";
            }
            catch (Exception ex)
            {
                Utilities.LogMessage(string.Format(" in drawGui at or near step:  " + step + ".  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace), "Error", true);
            }
        }
        internal void Display()
        {
            try
            {
                RMStyle.SetupGui();

                if (WindowDebugger.ShowWindow)
                {
                    WindowDebugger.Position = GUILayout.Window(318643, WindowDebugger.Position, WindowDebugger.Display, $"{Localizer.Format("#autoLOC_RM_1001")} {RMSettings.CurVersion}", GUILayout.MinHeight(20));    // #autoLOC_RM_1001 = Roster Manager -  Debug Console - Ver.
                }

                if (IsCorrectSceneLoaded())
                {
                    if (WindowSettings.ShowWindow)
                    {
                        WindowSettings.Position = GUILayout.Window(318546, WindowSettings.Position, WindowSettings.Display, Localizer.Format("#autoLOC_RM_1002"), GUILayout.MinHeight(20)); // #autoLOC_RM_1002 = Roster Manager Settings
                    }

                    if (WindowContracts.ShowWindow)
                    {
                        WindowContracts.Position = GUILayout.Window(318987, WindowContracts.Position, WindowContracts.Display, Localizer.Format("#autoLOC_RM_1003"), GUILayout.MinHeight(20));  // #autoLOC_RM_1003 = Roster Contracts
                    }

                    if (WindowRoster.ShowWindow)
                    {
                        if (WindowRoster.DisplayMode == WindowRoster.DisplayModes.None)
                        {
                            WindowRoster.Position.height = WindowRoster.WindowHeight + WindowRoster.HeightScale; //reset height
                        }

                        WindowRoster.Position = GUILayout.Window(318547, WindowRoster.Position, WindowRoster.Display, Localizer.Format("#autoLOC_RM_1004"), GUILayout.MinHeight(20));   // #autoLOC_RM_1004 = Roster Manager
                    }
                }
            }
            catch (Exception ex)
            {
                RmUtils.LogMessage($" in drawGui.  Error:  {ex.Message} \n\n{ex.StackTrace}", "Error", true);
            }
        }