Contains() private static méthode

private static Contains ( Transform array, Transform transform ) : bool
array UnityEngine.Transform
transform UnityEngine.Transform
Résultat bool
 private static Transform GetRightClavicle(BipedReferences references)
 {
     if (references.rightUpperArm == null)
     {
         return(null);
     }
     if (!IKSolverFullBodyBiped.Contains(references.spine, references.rightUpperArm.parent))
     {
         return(references.rightUpperArm.parent);
     }
     return(null);
 }