Exemple #1
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 public FlashEmitter()
 {
     Anim       = new BGAnimData();
     Layer      = DrawLayer.Normal;
     StartColor = Color.White;
     EndColor   = Color.White;
 }
 public OverlayEmitter(OverlayEmitter other)
 {
     Anim     = new BGAnimData(other.Anim);
     Movement = other.Movement;
     Offset   = other.Offset;
     Layer    = other.Layer;
     Color    = other.Color;
 }
 public FiniteOverlayEmitter(FiniteOverlayEmitter other)
 {
     Anim      = new BGAnimData(other.Anim);
     Movement  = other.Movement;
     TotalTime = other.TotalTime;
     Offset    = other.Offset;
     Layer     = other.Layer;
     Color     = other.Color;
 }
Exemple #4
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 public OverlayAnim(Loc mapLoc, BGAnimData anim, Color color, bool omnipresent, Loc movement, int totalTime /*, int fadeTime*/)
 {
     Anim        = anim;
     this.mapLoc = mapLoc;
     Color       = color;
     Omnipresent = omnipresent;
     Movement    = movement;
     TotalTime   = totalTime;
     //FadeTime = fadeTime;
 }
Exemple #5
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 public FlashEmitter(FlashEmitter other)
 {
     Anim        = new BGAnimData(other.Anim);
     FadeInTime  = other.FadeInTime;
     HoldTime    = other.HoldTime;
     FadeOutTime = other.FadeOutTime;
     Offset      = other.Offset;
     Layer       = other.Layer;
     StartColor  = other.StartColor;
     EndColor    = other.EndColor;
 }
 public FlashAnim(Loc mapLoc, BGAnimData anim, Color startColor, Color endColor, bool omnipresent, int fadeInTime, int holdTime, int fadeOutTime)
 {
     Anim        = anim;
     this.mapLoc = mapLoc;
     StartColor  = startColor;
     EndColor    = endColor;
     Omnipresent = omnipresent;
     HoldTime    = holdTime;
     FadeInTime  = fadeInTime;
     FadeOutTime = fadeOutTime;
 }
Exemple #7
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 public BGAnimData(BGAnimData other)
     : base(other)
 {
 }
 public OverlayEmitter()
 {
     Anim  = new BGAnimData();
     Layer = DrawLayer.Normal;
     Color = Color.White;
 }