public override void OnEnter() { m_tripStat1.Visible = false; m_tripStat2.Visible = false; m_tripStat1.Scale = Vector2.One; m_tripStat2.Scale = Vector2.One; if (m_itemType != 7) { (ScreenManager.Game as Game).SaveManager.SaveFiles(SaveType.PlayerData, SaveType.UpgradeData); } m_itemSprite.Rotation = 0f; m_itemSprite.Scale = Vector2.One; m_itemStartPos.X = m_itemStartPos.X - Camera.TopLeftCorner.X; m_itemStartPos.Y = m_itemStartPos.Y - Camera.TopLeftCorner.Y; m_storedMusicVolume = SoundManager.GlobalMusicVolume; m_songName = SoundManager.GetCurrentMusicName(); m_lockControls = true; m_continueText.Opacity = 0f; m_continueText.Text = "[Input:" + 0 + "] to continue"; m_itemFoundText.Position = m_itemEndPos; m_itemFoundText.Y += 70f; m_itemFoundText.Scale = Vector2.Zero; m_tripStat1FoundText.Position = m_itemFoundText.Position; m_tripStat2FoundText.Position = m_itemFoundText.Position; m_tripStat1FoundText.Scale = Vector2.Zero; m_tripStat2FoundText.Scale = Vector2.Zero; m_tripStat1FoundText.Visible = false; m_tripStat2FoundText.Visible = false; switch (m_itemType) { case 1: m_itemSpinning = true; m_itemSprite.ChangeSprite("BlueprintIcon_Sprite"); m_itemFoundSprite.ChangeSprite("BlueprintFoundText_Sprite"); m_itemFoundText.Text = EquipmentBaseType.ToString((int)m_itemInfo.Y) + " " + EquipmentCategoryType.ToString2((int)m_itemInfo.X); break; case 2: m_itemSpinning = true; m_itemSprite.ChangeSprite("RuneIcon_Sprite"); m_itemFoundSprite.ChangeSprite("RuneFoundText_Sprite"); m_itemFoundText.Text = EquipmentAbilityType.ToString((int)m_itemInfo.Y) + " Rune (" + EquipmentCategoryType.ToString2((int)m_itemInfo.X) + ")"; m_itemSprite.AnimationDelay = 0.05f; GameUtil.UnlockAchievement("LOVE_OF_MAGIC"); break; case 3: case 6: m_itemSprite.ChangeSprite(GetStatSpriteName((int)m_itemInfo.X)); m_itemFoundText.Text = GetStatText((int)m_itemInfo.X); m_itemSprite.AnimationDelay = 0.05f; m_itemFoundSprite.ChangeSprite("StatFoundText_Sprite"); if (m_itemType == 6) { m_tripStat1FoundText.Visible = true; m_tripStat2FoundText.Visible = true; m_tripStat1.ChangeSprite(GetStatSpriteName((int)m_tripStatData.X)); m_tripStat2.ChangeSprite(GetStatSpriteName((int)m_tripStatData.Y)); m_tripStat1.Visible = true; m_tripStat2.Visible = true; m_tripStat1.AnimationDelay = 0.05f; m_tripStat2.AnimationDelay = 0.05f; Tween.RunFunction(0.1f, m_tripStat1, "PlayAnimation", true); Tween.RunFunction(0.2f, m_tripStat2, "PlayAnimation", true); m_tripStat1FoundText.Text = GetStatText((int)m_tripStatData.X); m_tripStat2FoundText.Text = GetStatText((int)m_tripStatData.Y); m_itemFoundText.Y += 50f; m_tripStat1FoundText.Y = m_itemFoundText.Y + 50f; } break; case 4: m_itemSprite.ChangeSprite(SpellType.Icon((byte)m_itemInfo.X)); m_itemFoundSprite.ChangeSprite("SpellFoundText_Sprite"); m_itemFoundText.Text = SpellType.ToString((byte)m_itemInfo.X); break; case 5: m_itemSprite.ChangeSprite(SpecialItemType.SpriteName((byte)m_itemInfo.X)); m_itemFoundSprite.ChangeSprite("ItemFoundText_Sprite"); m_itemFoundText.Text = SpecialItemType.ToString((byte)m_itemInfo.X); break; case 7: m_itemSprite.ChangeSprite(GetMedallionImage((int)m_itemInfo.X)); m_itemFoundSprite.ChangeSprite("ItemFoundText_Sprite"); if (m_itemInfo.X == 19f) { m_itemFoundText.Text = "Medallion completed!"; } else { m_itemFoundText.Text = "You've collected a medallion piece!"; } break; } m_itemSprite.PlayAnimation(); ItemSpinAnimation(); base.OnEnter(); }
protected override void SaveCompletionData() { Game.PlayerStats.ChallengeBlobBeaten = true; GameUtil.UnlockAchievement("FEAR_OF_SPACE"); }
public override void OnEnter() { m_playerFrame.Opacity = 0f; m_playerFrame.Position = m_player.Position; m_playerFrame.SetTraits(Game.PlayerStats.Traits); m_playerFrame.IsFemale = Game.PlayerStats.IsFemale; m_playerFrame.Class = Game.PlayerStats.Class; m_playerFrame.Y -= 120f; m_playerFrame.SetPortrait(Game.PlayerStats.HeadPiece, Game.PlayerStats.ShoulderPiece, Game.PlayerStats.ChestPiece); m_playerFrame.UpdateData(); Tween.To(m_playerFrame, 1f, Tween.EaseNone, "delay", "4", "Opacity", "1"); var item = new FamilyTreeNode { Name = Game.PlayerStats.PlayerName, Age = Game.PlayerStats.Age, ChildAge = Game.PlayerStats.ChildAge, Class = Game.PlayerStats.Class, HeadPiece = Game.PlayerStats.HeadPiece, ChestPiece = Game.PlayerStats.ChestPiece, ShoulderPiece = Game.PlayerStats.ShoulderPiece, NumEnemiesBeaten = Game.PlayerStats.NumEnemiesBeaten, BeatenABoss = Game.PlayerStats.NewBossBeaten, Traits = Game.PlayerStats.Traits, IsFemale = Game.PlayerStats.IsFemale }; var traits = Game.PlayerStats.Traits; Game.PlayerStats.FamilyTreeArray.Add(item); if (Game.PlayerStats.CurrentBranches != null) { Game.PlayerStats.CurrentBranches.Clear(); } Game.PlayerStats.IsDead = true; Game.PlayerStats.Traits = Vector2.Zero; Game.PlayerStats.NewBossBeaten = false; Game.PlayerStats.RerolledChildren = false; Game.PlayerStats.HasArchitectFee = false; Game.PlayerStats.NumEnemiesBeaten = 0; Game.PlayerStats.LichHealth = 0; Game.PlayerStats.LichMana = 0; Game.PlayerStats.LichHealthMod = 1f; Game.PlayerStats.TimesDead++; Game.PlayerStats.LoadStartingRoom = true; Game.PlayerStats.EnemiesKilledInRun.Clear(); if (Game.PlayerStats.SpecialItem != 1 && Game.PlayerStats.SpecialItem != 9 && Game.PlayerStats.SpecialItem != 10 && Game.PlayerStats.SpecialItem != 11 && Game.PlayerStats.SpecialItem != 12 && Game.PlayerStats.SpecialItem != 13) { Game.PlayerStats.SpecialItem = 0; } (ScreenManager.Game as Game).SaveManager.SaveFiles(SaveType.PlayerData, SaveType.Lineage, SaveType.MapData); (ScreenManager.Game as Game).SaveManager.SaveAllFileTypes(true); Game.PlayerStats.Traits = traits; if (Game.PlayerStats.TimesDead >= 20) { GameUtil.UnlockAchievement("FEAR_OF_LIFE"); } SoundManager.StopMusic(0.5f); m_droppingStats = false; m_lockControls = false; SoundManager.PlaySound("Player_Death_FadeToBlack"); m_continueText.Text = "Press [Input:" + 0 + "] to move on"; m_player.Visible = true; m_player.Opacity = 1f; m_continueText.Opacity = 0f; m_dialoguePlate.Opacity = 0f; m_playerGhost.Opacity = 0f; m_spotlight.Opacity = 0f; m_playerGhost.Position = new Vector2(m_player.X - m_playerGhost.Width / 2, m_player.Bounds.Top - 20); Tween.RunFunction(3f, typeof(SoundManager), "PlaySound", "Player_Ghost"); Tween.To(m_playerGhost, 0.5f, Linear.EaseNone, "delay", "3", "Opacity", "0.4"); Tween.By(m_playerGhost, 2f, Linear.EaseNone, "delay", "3", "Y", "-150"); m_playerGhost.Opacity = 0.4f; Tween.To(m_playerGhost, 0.5f, Linear.EaseNone, "delay", "4", "Opacity", "0"); m_playerGhost.Opacity = 0f; m_playerGhost.PlayAnimation(); Tween.To(this, 0.5f, Linear.EaseNone, "BackBufferOpacity", "1"); Tween.To(m_spotlight, 0.1f, Linear.EaseNone, "delay", "1", "Opacity", "1"); Tween.AddEndHandlerToLastTween(typeof(SoundManager), "PlaySound", "Player_Death_Spotlight"); Tween.RunFunction(1.2f, typeof(SoundManager), "PlayMusic", "GameOverStinger", false, 0.5f); Tween.To(Camera, 1f, Quad.EaseInOut, "X", m_player.AbsX.ToString(), "Y", (m_player.Bounds.Bottom - 10).ToString(), "Zoom", "1"); Tween.RunFunction(2f, m_player, "RunDeathAnimation1"); if (Game.PlayerStats.Traits.X == 13f || Game.PlayerStats.Traits.Y == 13f) { (m_dialoguePlate.GetChildAt(2) as TextObj).Text = "#)!(%*#@!%^"; (m_dialoguePlate.GetChildAt(2) as TextObj).RandomizeSentence(true); } else { (m_dialoguePlate.GetChildAt(2) as TextObj).Text = GameEV.GAME_HINTS[CDGMath.RandomInt(0, GameEV.GAME_HINTS.Length - 1)]; } (m_dialoguePlate.GetChildAt(3) as TextObj).Text = "-" + Game.PlayerStats.PlayerName + "'s Parting Words"; Tween.To(m_dialoguePlate, 0.5f, Tween.EaseNone, "delay", "2", "Opacity", "1"); Tween.RunFunction(4f, this, "DropStats"); Tween.To(m_continueText, 0.4f, Linear.EaseNone, "delay", "4", "Opacity", "1"); base.OnEnter(); }
protected override void SaveCompletionData() { Game.PlayerStats.ChallengeLastBossBeaten = true; GameUtil.UnlockAchievement("FEAR_OF_RELATIVES"); }
public virtual void OpenChest(ItemDropManager itemDropManager, PlayerObj player) { if (!IsOpen && !IsLocked) { SoundManager.Play3DSound(this, Game.ScreenManager.Player, "Chest_Open_Large"); GoToFrame(2); if (IsEmpty) { return; } if (ChestType == 3) { GameUtil.UnlockAchievement("LOVE_OF_GOLD"); } if (ForcedItemType == 0) { var num = CDGMath.RandomInt(1, 100); var num2 = 0; int[] array; if (ChestType == 1) { array = GameEV.BRONZECHEST_ITEMDROP_CHANCE; } else if (ChestType == 2) { array = GameEV.SILVERCHEST_ITEMDROP_CHANCE; } else { array = GameEV.GOLDCHEST_ITEMDROP_CHANCE; } var num3 = 0; for (var i = 0; i < array.Length; i++) { num3 += array[i]; if (num <= num3) { num2 = i; break; } } if (num2 == 0) { GiveGold(itemDropManager); } else if (num2 == 1) { GiveStatDrop(itemDropManager, player, 1, 0); } else { GivePrint(itemDropManager, player); } } else { switch (ForcedItemType) { case 1: case 10: case 11: GiveGold(itemDropManager, (int)ForcedAmount); break; case 4: case 5: case 6: case 7: case 8: case 9: GiveStatDrop(itemDropManager, player, 1, ForcedItemType); break; case 12: case 13: GivePrint(itemDropManager, player); break; case 14: GiveStatDrop(itemDropManager, player, 3, 0); break; case 15: case 16: case 17: case 18: case 19: GiveStatDrop(itemDropManager, player, 1, ForcedItemType); break; } } player.AttachedLevel.RefreshMapChestIcons(); } }
protected override void SaveCompletionData() { Game.PlayerStats.ChallengeEyeballBeaten = true; GameUtil.UnlockAchievement("FEAR_OF_BLINDNESS"); }