Exemple #1
0
        /// <summary>
        /// create SongInfo List from PSARC file
        /// with option to output to *.txt file
        /// </summary>
        /// <param name="inputFilePath"></param>
        /// <param name="outputDir is optional"></param>
        /// <returns>SongInfo List</returns>
        public IList <SongInfo> PsarcSongList(string inputFilePath, string outputDir = null)
        {
            var browser  = new PsarcBrowser(inputFilePath);
            var songList = browser.GetSongList();

            if (outputDir != null)
            {
                var songInfo = String.Format("ARCHIVE  -  {0}  -  SONG LIST INFO", Path.GetFileName(inputFilePath));
                songInfo += Environment.NewLine + Environment.NewLine;
                songInfo += "[Song Identifier]  Artist - Title  (Album, Year)  {Arrangements}";
                songInfo += Environment.NewLine;
                songInfo += "----------------------------------------------------------------";
                songInfo += Environment.NewLine + Environment.NewLine;

                foreach (var song in songList)
                {
                    songInfo += String.Format("[{0}]  {1} - {2}  ({3}, {4})  {{{5}}}", song.Identifier,
                                              song.Artist, song.Title, song.Album, song.Year,
                                              string.Join(", ", song.Arrangements));
                    songInfo += Environment.NewLine;
                }
                songInfo += Environment.NewLine + Environment.NewLine;
                songInfo += "End of Report";

                var outputFile = Path.GetFileNameWithoutExtension(inputFilePath).ToLower();
                var outputPath = Path.Combine(outputDir, String.Format("{0}_songlist.txt", outputFile));

                using (TextWriter tw = new StreamWriter(outputPath))
                {
                    tw.Write(songInfo);
                }
            }

            return(songList);
        }
Exemple #2
0
        /// <summary>
        /// extract Song2014 from PSARC file for a specific
        /// songId (short song title) and arrangement (lead, rythum, bass)
        /// defaults to the first songId and arrangement if not specified
        /// </summary>
        /// <param name="inputFilePath"></param>
        /// <param name="songId"></param>
        /// <param name="arrangement"></param>
        /// <returns>Song2014</returns>
        public Song2014 PsarcToSong2014(string inputFilePath, string songId = null, string arrangement = null)
        {
            var browser  = new PsarcBrowser(inputFilePath);
            var songList = browser.GetSongList();

            if (songId == null) // grab the first song.Identifier
            {
                songId = songList.FirstOrDefault().Identifier;
            }
            else // check if songId exists in song.Identifier
            {
                if (songList.FirstOrDefault(x => x.Identifier.Contains(songId)) == null)
                {
                    Console.WriteLine("Could not find songId: " + songId);
                    return(null);
                }
            }

            if (arrangement == null) // grab the first song.Arrangment[0]
            {
                arrangement = songList.FirstOrDefault().Arrangements[0];
            }
            else // check if track exists in song.Arrangments
            {
                if (songList.FirstOrDefault(x => x.Arrangements.Contains(arrangement)) == null)
                {
                    Console.WriteLine("Could not find arrangement: " + arrangement);
                    return(null);
                }
            }

            // push Song2014 into memory for this arragement
            Song2014 arrSong2014 = browser.GetArrangement(songId, arrangement);

            Console.WriteLine("Pushed To Memory: [{0}] {{{1}}}", songId, arrangement);

            return(arrSong2014);
        }
Exemple #3
0
        /// <summary>
        /// Load a PSARC file into memory and
        /// convert to GuitarPro file(s)
        /// </summary>
        /// <param name="inputFilePath"></param>
        /// <param name="outputDir"></param>
        /// <param name="songListShort"></param>
        /// <param name="outputFormat"></param>
        /// <param name="allDif"></param>
        public void PsarcToGp5(string inputFilePath, string outputDir, IList <SongInfoShort> songListShort = null, string outputFormat = "gp5", bool allDif = false)
        {
            Console.WriteLine("Opening archive {0} ...", inputFilePath);
            Console.WriteLine();

            try
            {
                var browser     = new PsarcBrowser(inputFilePath);
                var songList    = browser.GetSongList();
                var toolkitInfo = browser.GetToolkitInfo();

                // collect all songs to convert
                var toConvert = new List <SongInfo>();
                // if nothing was specified, convert all songs
                if (songListShort == null || songListShort.Count == 0)
                {
                    toConvert = toConvert.Concat(songList).ToList();
                }
                else
                {
                    // convert only the user selected songs and arrangements
                    toConvert = SongInfoShortToSongInfo(songListShort, songList);
                }

                foreach (var song in toConvert)
                {
                    var score = new Score();
                    // get all default or user specified arrangements for the song
                    var arrangements = song.Arrangements;
                    Console.WriteLine("Converting song " + song.Identifier + "...");

                    foreach (var arr in arrangements)
                    {
                        var arrangement = (Song2014)browser.GetArrangement(song.Identifier, arr);
                        // get maximum difficulty for the arrangement
                        var mf     = new ManifestFunctions(GameVersion.RS2014);
                        int maxDif = mf.GetMaxDifficulty(arrangement);

                        if (allDif) // create separate file for each difficulty
                        {
                            for (int difLevel = 0; difLevel <= maxDif; difLevel++)
                            {
                                ExportArrangement(score, arrangement, difLevel, inputFilePath, toolkitInfo);
                                Console.WriteLine("Difficulty Level: {0}", difLevel);

                                var baseFileName = CleanFileName(
                                    String.Format("{0} - {1}", score.Artist, score.Title));
                                baseFileName += String.Format(" ({0})", arr);
                                baseFileName += String.Format(" (level {0:D2})", difLevel);

                                SaveScore(score, baseFileName, outputDir, outputFormat);
                                // remember to remove the track from the score again
                                score.Tracks.Clear();
                            }
                        }
                        else // combine maximum difficulty arrangements into one file
                        {
                            Console.WriteLine("Maximum Difficulty Level: {0}", maxDif);
                            ExportArrangement(score, arrangement, maxDif, inputFilePath, toolkitInfo);
                        }
                    }

                    if (!allDif) // only maximum difficulty
                    {
                        var baseFileName = CleanFileName(
                            String.Format("{0} - {1}", score.Artist, score.Title));
                        SaveScore(score, baseFileName, outputDir, outputFormat);
                    }
                }

                Console.WriteLine();
            }

            catch (IOException e)
            {
                Console.WriteLine("Error encountered:");
                Console.WriteLine(e.Message);
            }
        }