private bool IsHovering(VIVE_Pointer pointer)
 {
     foreach (var hoveredObject in pointer.pointerEventData.hovered)
     {
         if (pointer.pointerEventData.pointerEnter && hoveredObject && CheckTransformTree(hoveredObject.transform, pointer.pointerEventData.pointerEnter.transform))
         {
             return(true);
         }
     }
     return(false);
 }
        private void Hover(VIVE_Pointer pointer, List <RaycastResult> results)
        {
            if (pointer.pointerEventData.pointerEnter)
            {
                if (NoValidCollision(pointer, results))
                {
                    ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerEnter, pointer.pointerEventData, ExecuteEvents.pointerExitHandler);
                    pointer.pointerEventData.hovered.Remove(pointer.pointerEventData.pointerEnter);
                    pointer.pointerEventData.pointerEnter = null;
                }
            }
            else
            {
                foreach (var result in results)
                {
                    var target = ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.pointerEnterHandler);
                    if (target != null)
                    {
                        var selectable = target.GetComponent <Selectable>();
                        if (selectable)
                        {
                            var noNavigation = new Navigation();
                            noNavigation.mode     = Navigation.Mode.None;
                            selectable.navigation = noNavigation;
                        }

                        pointer.OnUIPointerElementEnter(pointer.SetUIPointerEvent(target, pointer.hoveringElement));
                        pointer.hoveringElement = target;
                        pointer.pointerEventData.pointerCurrentRaycast = result;
                        pointer.pointerEventData.pointerEnter          = target;
                        pointer.pointerEventData.hovered.Add(pointer.pointerEventData.pointerEnter);
                        break;
                    }
                    else
                    {
                        if (result.gameObject != pointer.hoveringElement)
                        {
                            pointer.OnUIPointerElementEnter(pointer.SetUIPointerEvent(result.gameObject, pointer.hoveringElement));
                        }
                        pointer.hoveringElement = result.gameObject;
                    }
                }

                if (pointer.hoveringElement && results.Count == 0)
                {
                    pointer.OnUIPointerElementExit(pointer.SetUIPointerEvent(null, pointer.hoveringElement));
                    pointer.hoveringElement = null;
                }
            }
        }
        private List <RaycastResult> CheckRaycasts(VIVE_Pointer pointer)
        {
            var raycastResult = new RaycastResult();

            raycastResult.worldPosition = pointer.transform.position;
            raycastResult.worldNormal   = pointer.transform.forward;

            pointer.pointerEventData.pointerCurrentRaycast = raycastResult;

            List <RaycastResult> raycasts = new List <RaycastResult>();

            eventSystem.RaycastAll(pointer.pointerEventData, raycasts);
            return(raycasts);
        }
        private void Drag(VIVE_Pointer pointer, List <RaycastResult> results)
        {
            pointer.pointerEventData.dragging = pointer.ButtonClick() && pointer.pointerEventData.delta != Vector2.zero;

            if (pointer.pointerEventData.pointerDrag)
            {
                if (pointer.pointerEventData.dragging)
                {
                    if (IsHovering(pointer))
                    {
                        ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerDrag, pointer.pointerEventData, ExecuteEvents.dragHandler);
                    }
                }
                else
                {
                    ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerDrag, pointer.pointerEventData, ExecuteEvents.dragHandler);
                    ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerDrag, pointer.pointerEventData, ExecuteEvents.endDragHandler);
                    foreach (RaycastResult raycast in results)
                    {
                        ExecuteEvents.ExecuteHierarchy(raycast.gameObject, pointer.pointerEventData, ExecuteEvents.dropHandler);
                    }
                    pointer.pointerEventData.pointerDrag = null;
                }
            }
            else if (pointer.pointerEventData.dragging)
            {
                foreach (var result in results)
                {
                    ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.initializePotentialDrag);
                    ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.beginDragHandler);
                    var target = ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.dragHandler);
                    if (target != null)
                    {
                        pointer.pointerEventData.pointerDrag = target;
                        break;
                    }
                }
            }
        }
        private void Click(VIVE_Pointer pointer, List <RaycastResult> results)
        {
            pointer.pointerEventData.eligibleForClick = pointer.ButtonClick();

            if (pointer.pointerEventData.pointerPress)
            {
                if (pointer.pointerEventData.eligibleForClick)
                {
                    if (!IsHovering(pointer))
                    {
                        ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerUpHandler);
                        pointer.pointerEventData.pointerPress = null;
                    }
                }
                else
                {
                    ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerClickHandler);
                    ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerUpHandler);
                    pointer.pointerEventData.pointerPress = null;
                }
            }
            else if (pointer.pointerEventData.eligibleForClick)
            {
                foreach (var result in results)
                {
                    var target = ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.pointerDownHandler);
                    if (target != null)
                    {
                        pointer.pointerEventData.pressPosition       = pointer.pointerEventData.position;
                        pointer.pointerEventData.pointerPressRaycast = result;
                        pointer.pointerEventData.pointerPress        = target;
                        break;
                    }
                }
            }
        }
 private bool NoValidCollision(VIVE_Pointer pointer, List <RaycastResult> results)
 {
     return(results.Count == 0 || !CheckTransformTree(results[0].gameObject.transform, pointer.pointerEventData.pointerEnter.transform));
 }