// Use this for initialization private void Start() { launchRock = GameObject.Find("Rock").GetComponent <LaunchRock>(); rockMovement = GameObject.Find("Rock").GetComponent <RockMovement>(); player = GameObject.Find("Player"); distanceTravelled = GameObject.Find("DistanceTravelled").GetComponent <Text>(); centerTitleText = GameObject.Find("TitleText").GetComponent <Text>(); centerHeaderText = GameObject.Find("HeaderText").GetComponent <Text>(); hiScoreText = GameObject.Find("HiScoreText").GetComponent <Text>(); Reset(); }
// Use this for initialization private void Start() { rock = GameObject.Find("Rock"); launchRock = rock.GetComponent <LaunchRock>(); startPos = transform.position; }