Exemple #1
0
        /// <summary>
        /// Genera la totalidad de las segmentaciones circulares de cores usando threads
        /// </summary>
        /// <param name="area">Objeto CCuadrado con la información del area a segmentar</param>
        public void SegCircThread(CCuadrado area)
        {
            int nseg = dataCube.Count;
            ManualResetEvent[] doneEvents = new ManualResetEvent[nseg];
            AuxThread[] threads = new AuxThread[nseg];

            int width = Convert.ToInt32(dataCube[0].selector.Columns.Data);
            int height = Convert.ToInt32(dataCube[0].selector.Rows.Data);

            for (int i = 0; i < nseg; i++)
            {
                doneEvents[i] = new ManualResetEvent(false);
                AuxThread thread = new AuxThread(this.dataCube[i].pixelData, area.x, area.y, area.width, width, height, doneEvents[i]);
                threads[i] = thread;
                ThreadPool.QueueUserWorkItem(thread.ThreadSegmentar, i);
            }

            foreach (var e in doneEvents)
                e.WaitOne();

            for (int i = 0; i < nseg; i++)
            {
                this.dataCube[i].segCore = threads[i].Segmentacion;
            }
        }
Exemple #2
0
        /// <summary>
        /// Genera la totalidad de los bitmap del datacubo usando threads
        /// </summary>
        public void CrearBitmapThread()
        {
            int nbmp = dataCube.Count;
            ManualResetEvent[] doneEvents = new ManualResetEvent[nbmp];
            AuxThread[] threads = new AuxThread[nbmp];

            int width = Convert.ToInt32(dataCube[0].selector.Columns.Data);
            int height = Convert.ToInt32(dataCube[0].selector.Rows.Data);

            for (int i = 0; i < nbmp; i++)
            {
                doneEvents[i] = new ManualResetEvent(false);
                AuxThread thread = new AuxThread(this.dataCube[i].pixelData, width, height, doneEvents[i]);
                threads[i] = thread;
                ThreadPool.QueueUserWorkItem(thread.ThreadCrearBitmap, i);
            }

            foreach (var e in doneEvents)
                e.WaitOne();

            for (int i = 0; i < nbmp; i++)
            {
                this.dataCube[i].bmp = threads[i].Corte;
            }
        }