public Herd InitializeDinosaurs()
        {
            //Instantiate Attack Types
            string[] dinoAttacks = new string[3];
            dinoAttacks[0] = "Bite";
            dinoAttacks[1] = "Claw";
            dinoAttacks[2] = "Kick";
            activeAttacks  = dinoAttacks;


            //Instantiates New Dinosaurs
            Dinosaur dinoOne   = new Dinosaur("T-Rex", 5);
            Dinosaur dinoTwo   = new Dinosaur("Raptor", 7);
            Dinosaur dinoThree = new Dinosaur("Brontosaurus", 5);

            //Instantiates Herd and adds Dinosaurs to Herd
            Herd herdOne = new Herd();

            herdOne.AddDinosaurToHerd(dinoOne);
            herdOne.AddDinosaurToHerd(dinoTwo);
            herdOne.AddDinosaurToHerd(dinoThree);

            //Prints Summary of Herd and Lists each Dinosaur's attack Power
            Console.WriteLine("Herd Created! Meet the Dinosaurs:");
            foreach (Dinosaur dinosaur in herdOne.dinosaurs)
            {
                Console.WriteLine($"Name: {dinosaur.dinosaurType}");
                Console.WriteLine();
            }
            return(herdOne);
        }
        public void PopulateBattlefield()
        {
            fleet1.AddRobottoFleet(fleet1.CreateRobot("Smasher", 100, 100));
            fleet1.AddRobottoFleet(fleet1.CreateRobot("Metal Mouth", 100, 100));
            fleet1.AddRobottoFleet(fleet1.CreateRobot("Rusty Bicep", 100, 100));

            herd1.AddDinosaurToHerd(herd1.CreateDinosaur("T-Rex", 100, 100, 20));
            herd1.AddDinosaurToHerd(herd1.CreateDinosaur("Stegga", 100, 100, 20));
            herd1.AddDinosaurToHerd(herd1.CreateDinosaur("Raptor", 100, 100, 20));
        }