public Mat ModifyMat(Mat newMat) { using (var db = new DatabaseContext()) { db.Entry(newMat).State = System.Data.Entity.EntityState.Modified; db.SaveChanges(); return (Mat)db.Mats.Find(newMat.MatId); } }
public Mat CreateMat(Mat mat) { using (var db = new DatabaseContext()) { Mat addedMat = (Mat)db.Mats.Add((EntityFramework.Mat)mat); db.SaveChanges(); return addedMat; } }
public Mat ModifyMat(Mat newMat) { return MatAccessor.ModifyMat(newMat); }
public Mat CreateMat(Mat mat) { return MatAccessor.CreateMat(mat); }