public FVariableScanner(FVariableEditor _editor)
        {
            Application.ApplicationExit += new EventHandler(FVariableScanner_AppExit);
            editor = _editor;

            InitializeComponent();
        }
Exemple #2
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        private void editFVariables_Click(object sender, EventArgs e)
        {
            DialogResult result = MessageBox.Show("Editing FVariables can make Roblox Studio unstable, and could potentially corrupt your places and game data.\n\nYou should not edit them unless you're just experimenting locally, and you know what you're doing.\n\nAre you sure you would like to continue?", "WARNING: HERE BE DRAGONS", MessageBoxButtons.YesNo, MessageBoxIcon.Stop);

            if (result == DialogResult.Yes)
            {
                string          dataBase = (string)dataBaseSelect.SelectedItem;
                FVariableEditor editor   = new FVariableEditor(this, dataBase);
                editor.Show();
            }
        }