// Token: 0x06001ABE RID: 6846 RVA: 0x0007183A File Offset: 0x0006FA3A private static void OnStopServer() { SteamworksServerManager steamworksServerManager = SteamworksServerManager.instance; if (steamworksServerManager != null) { steamworksServerManager.Dispose(); } SteamworksServerManager.instance = null; }
private static void CCSteamServerPrintInfo(ConCommandArgs args) { SteamworksServerManager steamworksServerManager = SteamworksServerManager.instance; Server server = (steamworksServerManager != null) ? steamworksServerManager.steamworksServer : null; if (server == null) { throw new ConCommandException("No Steamworks server is running."); } Debug.Log("" + string.Format("IsValid={0}\n", server.IsValid) + string.Format("Product={0}\n", server.Product) + string.Format("ModDir={0}\n", server.ModDir) + string.Format("SteamId={0}\n", server.SteamId) + string.Format("DedicatedServer={0}\n", server.DedicatedServer) + string.Format("LoggedOn={0}\n", server.LoggedOn) + string.Format("ServerName={0}\n", server.ServerName) + string.Format("PublicIp={0}\n", server.PublicIp) + string.Format("Passworded={0}\n", server.Passworded) + string.Format("MaxPlayers={0}\n", server.MaxPlayers) + string.Format("BotCount={0}\n", server.BotCount) + string.Format("MapName={0}\n", server.MapName) + string.Format("GameDescription={0}\n", server.GameDescription) + string.Format("GameTags={0}\n", server.GameTags)); }
private static void CCSteamServerForceHeartbeat(ConCommandArgs args) { SteamworksServerManager steamworksServerManager = SteamworksServerManager.instance; Server server = (steamworksServerManager != null) ? steamworksServerManager.steamworksServer : null; if (server == null) { throw new ConCommandException("No Steamworks server is running."); } server.ForceHeartbeat(); }
// Token: 0x06001ABD RID: 6845 RVA: 0x000717FE File Offset: 0x0006F9FE private static void OnStartServer() { SteamworksServerManager steamworksServerManager = SteamworksServerManager.instance; if (steamworksServerManager != null) { steamworksServerManager.Dispose(); } SteamworksServerManager.instance = null; if (NetworkServer.dontListen) { return; } SteamworksServerManager.instance = new SteamworksServerManager(); if (SteamworksServerManager.instance.disposed) { SteamworksServerManager.instance = null; } }