WSAIoctlGeneral2() private méthode

private WSAIoctlGeneral2 ( [ socket, [ dwIoControlCode, [ lpvInBuffer, [ cbInBuffer, [ lpvOutBuffer, [ cbOutBuffer, [ lpcbBytesReturned, [ lpOverlapped, [ lpCompletionRoutine ) : int
socket [
dwIoControlCode [
lpvInBuffer [
cbInBuffer [
lpvOutBuffer [
cbOutBuffer [
lpcbBytesReturned [
lpOverlapped [
lpCompletionRoutine [
Résultat int
Exemple #1
0
        public unsafe RioTcpListener(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount, uint maxOutstandingReceive = 2048, uint maxOutstandingSend = 2048)
            : base(sendPool, revicePool, socketCount, ADDRESS_FAMILIES.AF_INET, SOCKET_TYPE.SOCK_STREAM, PROTOCOL.IPPROTO_TCP, maxOutstandingReceive, maxOutstandingSend)
        {
            if ((_listenerSocket = WinSock.WSASocket(adressFam, sockType, protocol, IntPtr.Zero, 0, SOCKET_FLAGS.REGISTERED_IO | SOCKET_FLAGS.WSA_FLAG_OVERLAPPED)) == IntPtr.Zero)
            {
                WinSock.ThrowLastWSAError();
            }

            int  True    = 1;
            uint dwBytes = 0;

            if (WinSock.WSAIoctlGeneral2(_listenerSocket, WinSock.SIO_LOOPBACK_FAST_PATH, &True, sizeof(int), (void *)0, 0, out dwBytes, IntPtr.Zero, IntPtr.Zero) != 0)
            {
                WinSock.ThrowLastWSAError();
            }
            if (WinSock.setsockopt(_listenerSocket, WinSock.IPPROTO_TCP, WinSock.TCP_NODELAY, &True, 4) != 0)
            {
                WinSock.ThrowLastWSAError();
            }

            if ((_listenIocp = Kernel32.CreateIoCompletionPort(_listenerSocket, _listenIocp, 0, 1)) == IntPtr.Zero)
            {
                Kernel32.ThrowLastError();
            }

            Thread AcceptIocpThread = new Thread(AcceptIocpComplete);

            AcceptIocpThread.IsBackground = true;
            AcceptIocpThread.Start();
        }
Exemple #2
0
        public void SetLoopbackFastPath(bool value)
        {
            //Debug.Assert(inUse);
            int  v       = value ? 1 : 0;
            uint dwBytes = 0;

            if (WinSock.WSAIoctlGeneral2(Socket, WinSock.SIO_LOOPBACK_FAST_PATH, &v, sizeof(int), (void *)0, 0, out dwBytes, IntPtr.Zero, IntPtr.Zero) != 0)
            {
                WinSock.ThrowLastWSAError();
            }
        }